SNode.C
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Server.h
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1/*
2 * snode.c - a slim toolkit for network communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20#ifndef WEB_HTTP_TLS_IN6_SERVER_H
21#define WEB_HTTP_TLS_IN6_SERVER_H
22
23#include "net/in6/stream/tls/SocketServer.h" // IWYU pragma: export
24#include "web/http/server/Response.h" // IWYU pragma: export
25#include "web/http/server/Server.h" // IWYU pragma: export
26
27#ifndef DOXYGEN_SHOULD_SKIP_THIS
28
29#endif /* DOXYGEN_SHOULD_SKIP_THIS */
30
31namespace web::http::tls::in6 {
32
33 template <typename Request, typename Response>
35
37
38} // namespace web::http::tls::in6
39
40#endif // WEB_HTTP_TLS_IN6_SERVER_H
#define APPLICATION(req, res)
Definition Router.h:45
static void init(int argc, char *argv[])
Definition WebApp.cpp:34
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
Definition WebApp.cpp:38
friend class BasicAuthentication & BasicAuthentication(const std::string &userName, const std::string &password, const std::string &realm)
BasicAuthentication(const std::string &userName, const std::string &password, const std::string &realm)
static class BasicAuthentication & instance(const std::string &userName, const std::string &password, const std::string &realm)
VHost(const std::string &host)
Definition VHost.cpp:28
static class VHost & instance(const std::string &host)
Definition VHost.cpp:39
SocketAddress(uint16_t port)
SocketAddress & setHost(const std::string &ipOrHostname)
SocketAddress & setPort(uint16_t port)
void init(const Hints &hints={.aiFlags=0,.aiSockType=0,.aiProtocol=0})
std::string getCanonName() const
SocketAddress(const std::string &ipOrHostname)
std::string getHost() const
std::string toString(bool expanded=true) const override
std::shared_ptr< SocketAddrInfo > socketAddrInfo
SocketAddress(const std::string &ipOrHostname, uint16_t port)
SocketAddress(const SockAddr &sockAddr, SockLen sockAddrLen, bool numeric=true)
ConfigAddressReverse(net::config::ConfigInstance *instance, const std::string &addressOptionName, const std::string &addressOptionDescription)
ConfigAddressReverse & setNumericReverse(bool numeric=true)
SocketAddress getSocketAddress(const SocketAddress::SockAddr &sockAddr, SocketAddress::SockLen sockAddrLen)
ConfigAddress & setIpv4Mapped(bool ipv4Mapped=true)
ConfigAddress & setNumericReverse(bool numeric=true)
ConfigAddress & setAiFlags(int aiFlags)
ConfigAddress & setPortRequired(bool required=true)
SocketAddress getSocketAddress(const SocketAddress::SockAddr &sockAddr, SocketAddress::SockLen sockAddrLen)
ConfigAddress(net::config::ConfigInstance *instance, const std::string &addressOptionName, const std::string &addressOptionDescription)
ConfigAddress & setNumeric(bool numeric=true)
ConfigAddress & setPort(uint16_t port)
ConfigAddress & setSocketAddress(const SocketAddress &socketAddress)
SocketAddress * init() final
ConfigAddress & setHost(const std::string &ipOrHostname)
ConfigAddress & setAiSockType(int aiSocktype)
ConfigAddress & setHostRequired(bool required=true)
ConfigAddress & setAiProtocol(int aiProtocol)
PhysicalSocket(int type, int protocol)
PhysicalSocket(PhysicalSocket &&) noexcept=default
PhysicalSocketServer(PhysicalSocketServer &&) noexcept=default
PhysicalSocket(PhysicalSocket &&) noexcept=default
void listen(const std::string &ipOrHostname, uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(uint16_t port, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(const std::string &ipOrHostname, uint16_t port, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
ConfigSocketServer & setIPv6Only(bool iPv6Only=true)
ConfigSocketServer(net::config::ConfigInstance *instance)
ConfigSocketServer & setReusePort(bool reusePort=true)
int main(int argc, char *argv[])
Router getRouter(const std::string &webRoot)