SNode.C
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SocketAddress.h
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1/*
2 * SNode.C - a slim toolkit for network communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20#ifndef NET_SOCKETADDRESS_H
21#define NET_SOCKETADDRESS_H
22
23#ifndef DOXYGEN_SHOULD_SKIP_THIS
24
25#include "core/socket/SocketAddress.h" // IWYU pragma: export
26#include "core/system/socket.h" // IWYU pragma: export
27
28#include <stdexcept>
29
30#endif /* DOXYGEN_SHOULD_SKIP_THIS */
31
32namespace net {
33
34 template <typename SockAddrT>
35 class SocketAddress : public core::socket::SocketAddress {
36 public:
37 using SockAddr = SockAddrT;
38 using SockLen = socklen_t;
39
40 explicit SocketAddress(sa_family_t af, SockLen sockAddrLen = sizeof(SockAddr));
41
42 SocketAddress(const SocketAddress& socketAddress);
43
44 SocketAddress(const SockAddr& sockAddr, SockLen sockAddrLen);
45
46 SocketAddress& operator=(const SocketAddress& socketAddress);
47
48 const sockaddr& getSockAddr();
49 const SockLen& getSockAddrLen() const;
50
51 sa_family_t getAddressFamily() const;
52
53 protected:
54 SockAddr sockAddr{};
55 SockLen sockAddrLen = 0;
56 };
57
58} // namespace net
59
60#endif // NET_SOCKETADDRESS_H
Socket & operator=(Socket &&) noexcept=delete
virtual ~Socket()
Definition Socket.hpp:34
Socket & operator=(const Socket &)=default
Socket(const Socket &)=default
Config & getConfig() const
Definition Socket.hpp:38
std::shared_ptr< Config > config
Definition Socket.h:50
Socket(Socket &&) noexcept=delete
Socket(const std::string &name)
Definition Socket.hpp:29
void onReceivedFromPeer(std::size_t available) final
void setTimeout(const utils::Timeval &timeout) final
std::size_t readFromPeer(char *chunk, std::size_t chunkLen) final
const SocketAddress & getRemoteAddress() const final
SocketConnectionT(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void()> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
void doWriteShutdown(const std::function< void()> &onShutdown) override
bool streamToPeer(core::pipe::Source *source) final
void shutdownWrite(bool forceClose) final
void sendToPeer(const char *chunk, std::size_t chunkLen) final
const SocketAddress & getLocalAddress() const final
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
virtual const core::socket::SocketAddress & getLocalAddress() const =0
virtual void setTimeout(const utils::Timeval &timeout)=0
void sentToPeer(const std::vector< uint8_t > &data)
const std::string & getConnectionName() const
void setSocketContext(SocketContext *socketContext)
virtual const core::socket::SocketAddress & getRemoteAddress() const =0
void sendToPeer(const std::string &data)
virtual void shutdownWrite(bool forceClose)=0
virtual std::size_t readFromPeer(char *chunk, std::size_t chunkLen)=0
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
virtual bool streamToPeer(core::pipe::Source *source)=0
const std::string & getInstanceName() const
SocketConnector(const SocketConnector &socketConnector)
std::function< void(const SocketAddress &, core::socket::State)> onStatus
std::function< void(SocketConnection *)> onConnected
std::shared_ptr< core::socket::stream::SocketContextFactory > socketContextFactory
std::function< void(SocketConnection *)> onDisconnect
std::function< void(SocketConnection *)> onConnect
SocketConnector(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
SocketConnection(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void(SocketConnection *)> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
SocketConnector(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
SocketConnector(const SocketConnector &socketConnector)
SocketAddress & setPort(uint16_t port)
SocketAddress(const std::string &ipOrHostname, uint16_t port)
SocketAddress & setHost(const std::string &ipOrHostname)
SocketAddress(uint16_t port)
SocketAddress(const std::string &ipOrHostname)
std::string getHost() const
std::string getCanonName() const
std::shared_ptr< SocketAddrInfo > socketAddrInfo
SocketAddress(const SockAddr &sockAddr, SockLen sockAddrLen, bool numeric=true)
std::string toString(bool expanded=true) const override
void init(const Hints &hints={.aiFlags=0,.aiSockType=0,.aiProtocol=0})
uint16_t getPort() const
PhysicalSocket(PhysicalSocket &&) noexcept=default
PhysicalSocket(int type, int protocol)
PhysicalSocketClient(PhysicalSocketClient &&) noexcept=default
PhysicalSocket(PhysicalSocket &&) noexcept=default
void connect(const std::string &ipOrHostname, uint16_t port, const std::string &bindHost, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void connect(const std::string &ipOrHostname, uint16_t port, const std::string &bindHost, uint16_t bindPort, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void connect(const std::string &ipOrHostname, uint16_t port, uint16_t bindPort, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void connect(const std::string &ipOrHostname, uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
int main(int argc, char *argv[])
Definition Config.h:37