SNode.C
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SocketConnection.cpp
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1/*
2 * SNode.C - A Slim Toolkit for Network Communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20/*
21 * MIT License
22 *
23 * Permission is hereby granted, free of charge, to any person obtaining a copy
24 * of this software and associated documentation files (the "Software"), to deal
25 * in the Software without restriction, including without limitation the rights
26 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
27 * copies of the Software, and to permit persons to whom the Software is
28 * furnished to do so, subject to the following conditions:
29 *
30 * The above copyright notice and this permission notice shall be included in
31 * all copies or substantial portions of the Software.
32 *
33 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
34 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
35 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
36 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
37 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
38 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
39 * THE SOFTWARE.
40 */
41
42#include "core/socket/stream/SocketConnection.h"
43
44#include "core/socket/stream/SocketContext.h"
45#include "core/socket/stream/SocketContextFactory.h"
46
47#ifndef DOXYGEN_SHOULD_SKIP_THIS
48
49#include "log/Logger.h"
50
51#endif // DOXYGEN_SHOULD_SKIP_THIS
52
53namespace core::socket::stream {
54
55 SocketConnection::SocketConnection(const std::string& instanceName, int fd, const std::string& configuredServer)
56 : instanceName(instanceName)
57 , connectionName("[" + std::to_string(fd) + "]" + (!instanceName.empty() ? " " : "") + instanceName)
58 , configuredServer(configuredServer) {
59 }
60
62 }
63
65 this->newSocketContext = newSocketContext;
66 }
67
69 if (socketContext != nullptr) { // Perform a pending SocketContextSwitch
70 LOG(DEBUG) << connectionName << ": Connecting SocketContext";
71 this->socketContext = socketContext;
72 socketContext->onConnected();
73 } else {
74 LOG(ERROR) << connectionName << ": Connecting SocketContext failed: no new SocketContext";
75 }
76 }
77
78 void SocketConnection::sendToPeer(const std::string& data) {
79 sendToPeer(data.data(), data.size());
80 }
81
82 void SocketConnection::sentToPeer(const std::vector<uint8_t>& data) {
83 sendToPeer(reinterpret_cast<const char*>(data.data()), data.size());
84 }
85
86 void SocketConnection::sentToPeer(const std::vector<char>& data) {
87 sendToPeer(data.data(), data.size());
88 }
89
90 const std::string& SocketConnection::getInstanceName() const {
91 return instanceName;
92 }
93
94 const std::string& SocketConnection::getConnectionName() const {
95 return connectionName;
96 }
97
98 const std::string& SocketConnection::getConfiguredServer() const {
99 return configuredServer;
100 }
101
102 void SocketConnection::connectSocketContext(const std::shared_ptr<SocketContextFactory>& socketContextFactory) {
103 SocketContext* socketContext = socketContextFactory->create(this);
104
105 if (socketContext != nullptr) {
106 LOG(DEBUG) << connectionName << ": Creating SocketContext successful";
107 setSocketContext(socketContext);
108 } else {
109 LOG(ERROR) << connectionName << ": Failed creating SocketContext";
110 close();
111 }
112 }
113
115 if (socketContext != nullptr) {
117 delete socketContext;
118
119 LOG(DEBUG) << connectionName << ": SocketContext disconnected";
120 }
121 }
122
123} // namespace core::socket::stream
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
void sentToPeer(const std::vector< char > &data)
void sentToPeer(const std::vector< uint8_t > &data)
const std::string & getConnectionName() const
void setSocketContext(SocketContext *socketContext)
void sendToPeer(const std::string &data)
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
const std::string & getInstanceName() const
virtual core::socket::stream::SocketContext * create(core::socket::stream::SocketConnection *socketConnection)=0