SNode.C
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SocketConnection.h
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1/*
2 * SNode.C - A Slim Toolkit for Network Communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20/*
21 * MIT License
22 *
23 * Permission is hereby granted, free of charge, to any person obtaining a copy
24 * of this software and associated documentation files (the "Software"), to deal
25 * in the Software without restriction, including without limitation the rights
26 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
27 * copies of the Software, and to permit persons to whom the Software is
28 * furnished to do so, subject to the following conditions:
29 *
30 * The above copyright notice and this permission notice shall be included in
31 * all copies or substantial portions of the Software.
32 *
33 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
34 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
35 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
36 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
37 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
38 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
39 * THE SOFTWARE.
40 */
41
42#ifndef CORE_SOCKET_STREAM_SOCKETCONNECTION_H
43#define CORE_SOCKET_STREAM_SOCKETCONNECTION_H
44
45namespace core {
46 namespace pipe {
47 class Source;
48 }
49 namespace socket {
50 class SocketAddress;
51 namespace stream {
53 class SocketContext;
54 } // namespace stream
55 } // namespace socket
56} // namespace core
57
58#ifndef DOXYGEN_SHOULD_SKIP_THIS
59
60namespace utils {
61 class Timeval;
62}
63
64#include <chrono>
65#include <cstddef>
66#include <cstdint>
67#include <functional>
68#include <memory>
69#include <string>
70#include <vector> // IWYU pragma: keep
71
72// IWYU pragma: no_include <format>
73
74#endif /* DOXYGEN_SHOULD_SKIP_THIS */
75
76namespace core::socket::stream {
77
79 public:
80 SocketConnection(const std::string& instanceName, int fd, const std::string& configuredServer);
82
83 virtual int getFd() const = 0;
84
85 protected:
86 virtual ~SocketConnection();
87
88 void setSocketContext(SocketContext* socketContext);
89
90 public:
91 void switchSocketContext(SocketContext* newSocketContext);
92
93 virtual void sendToPeer(const char* chunk, std::size_t chunkLen) = 0;
94 void sendToPeer(const std::string& data);
95 void sentToPeer(const std::vector<uint8_t>& data);
96 void sentToPeer(const std::vector<char>& data);
97
98 virtual bool streamToPeer(core::pipe::Source* source) = 0;
99 virtual void streamEof() = 0;
100
101 virtual std::size_t readFromPeer(char* chunk, std::size_t chunkLen) = 0;
102
103 virtual void shutdownRead() = 0;
104 virtual void shutdownWrite(bool forceClose) = 0;
105
106 const std::string& getInstanceName() const;
107 const std::string& getConnectionName() const;
108
109 const std::string& getConfiguredServer() const;
110
112
113 virtual const core::socket::SocketAddress& getLocalAddress() const = 0;
114 virtual const core::socket::SocketAddress& getRemoteAddress() const = 0;
115
116 virtual void close() = 0;
117
118 virtual void setTimeout(const utils::Timeval& timeout) = 0;
119
120 virtual std::size_t getTotalSent() const = 0;
121 virtual std::size_t getTotalQueued() const = 0;
122
123 virtual std::size_t getTotalRead() const = 0;
124 virtual std::size_t getTotalProcessed() const = 0;
125
126 std::string getOnlineSince() const;
127 std::string getOnlineDuration() const;
128
129 private:
130 static std::string timePointToString(const std::chrono::time_point<std::chrono::system_clock>& timePoint);
131 static std::string
132 durationToString(const std::chrono::time_point<std::chrono::system_clock>& bevore,
133 const std::chrono::time_point<std::chrono::system_clock>& later = std::chrono::system_clock::now());
134
135 protected:
136 void connectSocketContext(const std::shared_ptr<SocketContextFactory>& socketContextFactory);
137
139
140 core::socket::stream::SocketContext* socketContext = nullptr;
141 core::socket::stream::SocketContext* newSocketContext = nullptr;
142
143 std::string instanceName;
144 std::string connectionName;
145
146 std::string configuredServer;
147
148 std::chrono::time_point<std::chrono::system_clock> onlineSinceTimePoint;
149 };
150
151 template <typename PhysicalSocketT, typename SocketReaderT, typename SocketWriterT>
153 : public SocketConnection
154 , protected SocketReaderT
155 , protected SocketWriterT {
156 protected:
157 using Super = core::socket::stream::SocketConnection;
158
159 using PhysicalSocket = PhysicalSocketT;
160 using SocketReader = SocketReaderT;
161 using SocketWriter = SocketWriterT;
162 using SocketAddress = typename PhysicalSocket::SocketAddress;
163
164 public:
166
167 protected:
168 SocketConnectionT(const std::string& instanceName,
169 PhysicalSocket&& physicalSocket,
170 const std::function<void()>& onDisconnect,
171 const std::string& configuredServer,
172 const SocketAddress& localAddress,
173 const SocketAddress& remoteAddress,
174 const utils::Timeval& readTimeout,
175 const utils::Timeval& writeTimeout,
176 std::size_t readBlockSize,
177 std::size_t writeBlockSize,
178 const utils::Timeval& terminateTimeout);
179
180 ~SocketConnectionT() override;
181
182 public:
183 int getFd() const final;
184
185 void setTimeout(const utils::Timeval& timeout) final;
186
187 const SocketAddress& getLocalAddress() const final;
188 const SocketAddress& getRemoteAddress() const final;
189
190 std::size_t readFromPeer(char* chunk, std::size_t chunkLen) final;
191
192 using Super::sendToPeer;
193 void sendToPeer(const char* chunk, std::size_t chunkLen) final;
194
195 bool streamToPeer(core::pipe::Source* source) final;
196 void streamEof() final;
197
198 void shutdownRead() final;
199 void shutdownWrite(bool forceClose) final;
200
201 void close() final;
202
203 std::size_t getTotalSent() const override;
204 std::size_t getTotalQueued() const override;
205
206 std::size_t getTotalRead() const override;
207 std::size_t getTotalProcessed() const override;
208
209 protected:
210 void doWriteShutdown(const std::function<void()>& onShutdown) override;
211
212 void onWriteError(int errnum);
213 void onReadError(int errnum);
214
215 private:
216 void onReceivedFromPeer(std::size_t available) final;
217
218 bool onSignal(int signum) final;
219
220 void readTimeout() final;
221 void writeTimeout() final;
222 void unobservedEvent() final;
223
224 PhysicalSocket physicalSocket;
225
226 std::function<void()> onDisconnect;
227
228 SocketAddress localAddress{};
229 SocketAddress remoteAddress{};
230 };
231
232} // namespace core::socket::stream
233
234#endif // CORE_SOCKET_STREAM_SOCKETCONNECTION_H
core::socket::stream::SocketContext * create(core::socket::stream::SocketConnection *socketConnection) override
web::http::client::ResponseParser * responseParser
SimpleSocketProtocol(core::socket::stream::SocketConnection *socketConnection)
void onReadError(int errnum) override
void onWriteError(int errnum) override
std::size_t onReceivedFromPeer() override
static void init(int argc, char *argv[])
Definition SNodeC.cpp:54
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
Definition SNodeC.cpp:60
Config & getConfig() const
Definition Socket.hpp:60
static constexpr int DISABLED
Definition State.h:56
static constexpr int ERROR
Definition State.h:57
std::string what() const
Definition State.cpp:114
static constexpr int FATAL
Definition State.h:58
static constexpr int OK
Definition State.h:55
void connect(const SocketAddress &remoteAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void onReceivedFromPeer(std::size_t available) final
void setTimeout(const utils::Timeval &timeout) final
std::size_t readFromPeer(char *chunk, std::size_t chunkLen) final
const SocketAddress & getRemoteAddress() const final
std::size_t getTotalQueued() const override
SocketConnectionT(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void()> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
void doWriteShutdown(const std::function< void()> &onShutdown) override
bool streamToPeer(core::pipe::Source *source) final
void shutdownWrite(bool forceClose) final
std::size_t getTotalRead() const override
void sendToPeer(const char *chunk, std::size_t chunkLen) final
const SocketAddress & getLocalAddress() const final
std::size_t getTotalSent() const override
std::size_t getTotalProcessed() const override
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
virtual const core::socket::SocketAddress & getLocalAddress() const =0
static std::string timePointToString(const std::chrono::time_point< std::chrono::system_clock > &timePoint)
virtual void setTimeout(const utils::Timeval &timeout)=0
void sentToPeer(const std::vector< char > &data)
void sentToPeer(const std::vector< uint8_t > &data)
static std::string durationToString(const std::chrono::time_point< std::chrono::system_clock > &bevore, const std::chrono::time_point< std::chrono::system_clock > &later=std::chrono::system_clock::now())
const std::string & getConnectionName() const
SocketConnection(const SocketConnection &)=delete
void setSocketContext(SocketContext *socketContext)
virtual std::size_t getTotalRead() const =0
virtual std::size_t getTotalQueued() const =0
virtual const core::socket::SocketAddress & getRemoteAddress() const =0
void sendToPeer(const std::string &data)
virtual void shutdownWrite(bool forceClose)=0
virtual std::size_t readFromPeer(char *chunk, std::size_t chunkLen)=0
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
virtual std::size_t getTotalSent() const =0
std::chrono::time_point< std::chrono::system_clock > onlineSinceTimePoint
virtual bool streamToPeer(core::pipe::Source *source)=0
virtual std::size_t getTotalProcessed() const =0
const std::string & getInstanceName() const
SocketContext(core::socket::stream::SocketConnection *socketConnection)
void onReadError(int errnum) override
void shutdownWrite(bool forceClose=false)
void onWriteError(int errnum) override
SocketConnection(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void(SocketConnection *)> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
const std::string & getInstanceName() const
SocketAddress(const std::string &ipOrHostname, uint16_t port)
std::string getCanonName() const
std::string toString(bool expanded=true) const override
void init(const Hints &hints={.aiFlags=0,.aiSockType=0,.aiProtocol=0})
std::size_t parse()
Definition Parser.cpp:92
ResponseParser(core::socket::stream::SocketContext *socketContext, const std::function< void()> &onResponseStart, const std::function< void(Response &&)> &onResponseParsed, const std::function< void(int, const std::string &)> &onResponseParseError)
int main(int argc, char *argv[])
static web::http::client::ResponseParser * getResponseParser(core::socket::stream::SocketContext *socketContext)
SocketClient getLegacyClient()
SocketClient< SocketContextFactory, SocketContextFactoryArgs... > Client(const std::string &instanceName, SocketContextFactoryArgs &&... socketContextFactoryArgs)
SocketClient< SocketContextFactory, SocketContextFactoryArgs... > Client(const std::string &instanceName, const std::function< void(typename SocketClient< SocketContextFactory, SocketContextFactoryArgs... >::Config &)> &configurator, SocketContextFactoryArgs &&... socketContextFactoryArgs)
SocketClient getClient()