2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
20#ifndef CORE_SOCKET_STREAM_SOCKETCONNECTION_H
21#define CORE_SOCKET_STREAM_SOCKETCONNECTION_H
36#ifndef DOXYGEN_SHOULD_SKIP_THIS
51namespace core::socket::
stream {
55 SocketConnection(
const std::string& instanceName,
int fd,
const std::string& configuredServer);
67 virtual void sendToPeer(
const char* chunk, std::size_t chunkLen) = 0;
69 void sentToPeer(
const std::vector<uint8_t>& data);
70 void sentToPeer(
const std::vector<
char>& data);
106 template <
typename PhysicalSocketT,
typename SocketReaderT,
typename SocketWriterT>
109 ,
protected SocketReaderT
110 ,
protected SocketWriterT {
114 using PhysicalSocket = PhysicalSocketT;
115 using SocketReader = SocketReaderT;
116 using SocketWriter = SocketWriterT;
117 using SocketAddress =
typename PhysicalSocket::SocketAddress;
124 PhysicalSocket&& physicalSocket,
125 const std::function<
void()>& onDisconnect,
126 const std::string& configuredServer,
127 const SocketAddress& localAddress,
128 const SocketAddress& remoteAddress,
129 const utils::
Timeval& readTimeout,
130 const utils::
Timeval& writeTimeout,
131 std::size_t readBlockSize,
132 std::size_t writeBlockSize,
133 const utils::
Timeval& terminateTimeout);
138 int getFd()
const final;
147 using Super::sendToPeer;
148 void sendToPeer(
const char* chunk, std::size_t chunkLen)
final;
159 void doWriteShutdown(
const std::function<
void()>& onShutdown)
override;
SocketAddress localAddress
SocketAddress remoteAddress
void unobservedEvent() final
void onReadError(int errnum)
void shutdownRead() final
void onReceivedFromPeer(std::size_t available) final
void onWriteError(int errnum)
void setTimeout(const utils::Timeval &timeout) final
std::size_t readFromPeer(char *chunk, std::size_t chunkLen) final
bool onSignal(int signum) final
const SocketAddress & getRemoteAddress() const final
PhysicalSocket physicalSocket
SocketConnectionT(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void()> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
void doWriteShutdown(const std::function< void()> &onShutdown) override
bool streamToPeer(core::pipe::Source *source) final
SocketConnectionT()=delete
void shutdownWrite(bool forceClose) final
void sendToPeer(const char *chunk, std::size_t chunkLen) final
std::function< void()> onDisconnect
const SocketAddress & getLocalAddress() const final
void writeTimeout() final
~SocketConnectionT() override
std::string connectionName
virtual void shutdownRead()=0
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
virtual const core::socket::SocketAddress & getLocalAddress() const =0
virtual ~SocketConnection()
virtual void setTimeout(const utils::Timeval &timeout)=0
void disconnectCurrentSocketContext()
void sentToPeer(const std::vector< uint8_t > &data)
const std::string & getConnectionName() const
void setSocketContext(SocketContext *socketContext)
std::string configuredServer
virtual const core::socket::SocketAddress & getRemoteAddress() const =0
virtual int getFd() const =0
virtual void streamEof()=0
void sendToPeer(const std::string &data)
virtual void shutdownWrite(bool forceClose)=0
virtual std::size_t readFromPeer(char *chunk, std::size_t chunkLen)=0
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
virtual bool streamToPeer(core::pipe::Source *source)=0
const std::string & getInstanceName() const
SocketConnection(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void(SocketConnection *)> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
int main(int argc, char *argv[])