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42#ifndef CORE_SOCKET_STREAM_SOCKETCONNECTION_H
43#define CORE_SOCKET_STREAM_SOCKETCONNECTION_H
58#ifndef DOXYGEN_SHOULD_SKIP_THIS
73namespace core::socket::
stream {
77 SocketConnection(
const std::string& instanceName,
int fd,
const std::string& configuredServer);
89 virtual void sendToPeer(
const char* chunk, std::size_t chunkLen) = 0;
91 void sentToPeer(
const std::vector<uint8_t>& data);
92 void sentToPeer(
const std::vector<
char>& data);
128 template <
typename PhysicalSocketT,
typename SocketReaderT,
typename SocketWriterT>
131 ,
protected SocketReaderT
132 ,
protected SocketWriterT {
136 using PhysicalSocket = PhysicalSocketT;
137 using SocketReader = SocketReaderT;
138 using SocketWriter = SocketWriterT;
139 using SocketAddress =
typename PhysicalSocket::SocketAddress;
146 PhysicalSocket&& physicalSocket,
147 const std::function<
void()>& onDisconnect,
148 const std::string& configuredServer,
149 const SocketAddress& localAddress,
150 const SocketAddress& remoteAddress,
151 const utils::
Timeval& readTimeout,
152 const utils::
Timeval& writeTimeout,
153 std::size_t readBlockSize,
154 std::size_t writeBlockSize,
155 const utils::
Timeval& terminateTimeout);
160 int getFd()
const final;
169 using Super::sendToPeer;
170 void sendToPeer(
const char* chunk, std::size_t chunkLen)
final;
181 void doWriteShutdown(
const std::function<
void()>& onShutdown)
override;
SocketAddress localAddress
SocketAddress remoteAddress
void unobservedEvent() final
void onReadError(int errnum)
void shutdownRead() final
void onReceivedFromPeer(std::size_t available) final
void onWriteError(int errnum)
void setTimeout(const utils::Timeval &timeout) final
std::size_t readFromPeer(char *chunk, std::size_t chunkLen) final
bool onSignal(int signum) final
const SocketAddress & getRemoteAddress() const final
PhysicalSocket physicalSocket
SocketConnectionT(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void()> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
void doWriteShutdown(const std::function< void()> &onShutdown) override
bool streamToPeer(core::pipe::Source *source) final
SocketConnectionT()=delete
void shutdownWrite(bool forceClose) final
void sendToPeer(const char *chunk, std::size_t chunkLen) final
std::function< void()> onDisconnect
const SocketAddress & getLocalAddress() const final
void writeTimeout() final
~SocketConnectionT() override
std::string connectionName
virtual void shutdownRead()=0
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
virtual const core::socket::SocketAddress & getLocalAddress() const =0
virtual ~SocketConnection()
virtual void setTimeout(const utils::Timeval &timeout)=0
void disconnectCurrentSocketContext()
void sentToPeer(const std::vector< uint8_t > &data)
const std::string & getConnectionName() const
void setSocketContext(SocketContext *socketContext)
std::string configuredServer
virtual const core::socket::SocketAddress & getRemoteAddress() const =0
virtual int getFd() const =0
virtual void streamEof()=0
void sendToPeer(const std::string &data)
virtual void shutdownWrite(bool forceClose)=0
virtual std::size_t readFromPeer(char *chunk, std::size_t chunkLen)=0
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
virtual bool streamToPeer(core::pipe::Source *source)=0
const std::string & getInstanceName() const
SocketConnection(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void(SocketConnection *)> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
int main(int argc, char *argv[])