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42#ifndef CORE_SOCKET_STREAM_SOCKETCONNECTION_H
43#define CORE_SOCKET_STREAM_SOCKETCONNECTION_H
58#ifndef DOXYGEN_SHOULD_SKIP_THIS
76namespace core::socket::
stream {
80 SocketConnection(
const std::string& instanceName,
int fd,
const std::string& configuredServer);
93 virtual void sendToPeer(
const char* chunk, std::size_t chunkLen) = 0;
95 void sentToPeer(
const std::vector<uint8_t>& data);
96 void sentToPeer(
const std::vector<
char>& data);
101 virtual std::size_t
readFromPeer(
char* chunk, std::size_t chunkLen) = 0;
130 static std::string
timePointToString(
const std::chrono::time_point<std::chrono::system_clock>& timePoint);
132 durationToString(
const std::chrono::time_point<std::chrono::system_clock>& bevore,
133 const std::chrono::time_point<std::chrono::system_clock>& later = std::chrono::system_clock::now());
151 template <
typename PhysicalSocketT,
typename SocketReaderT,
typename SocketWriterT>
154 ,
protected SocketReaderT
155 ,
protected SocketWriterT {
159 using PhysicalSocket = PhysicalSocketT;
160 using SocketReader = SocketReaderT;
161 using SocketWriter = SocketWriterT;
162 using SocketAddress =
typename PhysicalSocket::SocketAddress;
169 PhysicalSocket&& physicalSocket,
170 const std::function<
void()>& onDisconnect,
171 const std::string& configuredServer,
172 const SocketAddress& localAddress,
173 const SocketAddress& remoteAddress,
174 const utils::
Timeval& readTimeout,
175 const utils::
Timeval& writeTimeout,
176 std::size_t readBlockSize,
177 std::size_t writeBlockSize,
178 const utils::
Timeval& terminateTimeout);
183 int getFd()
const final;
190 std::size_t
readFromPeer(
char* chunk, std::size_t chunkLen)
final;
192 using Super::sendToPeer;
193 void sendToPeer(
const char* chunk, std::size_t chunkLen)
final;
210 void doWriteShutdown(
const std::function<
void()>& onShutdown)
override;
core::socket::stream::SocketContext * create(core::socket::stream::SocketConnection *socketConnection) override
~SimpleSocketProtocolFactory() override
void onDisconnected() override
~SimpleSocketProtocol() override
web::http::client::ResponseParser * responseParser
SimpleSocketProtocol(core::socket::stream::SocketConnection *socketConnection)
bool onSignal(int signum) override
void onConnected() override
void onReadError(int errnum) override
void onWriteError(int errnum) override
std::size_t onReceivedFromPeer() override
static void init(int argc, char *argv[])
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
Config & getConfig() const
static constexpr int DISABLED
static constexpr int ERROR
static constexpr int FATAL
void connect(const SocketAddress &remoteAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
SocketAddress localAddress
SocketAddress remoteAddress
void unobservedEvent() final
void onReadError(int errnum)
void shutdownRead() final
void onReceivedFromPeer(std::size_t available) final
void onWriteError(int errnum)
void setTimeout(const utils::Timeval &timeout) final
std::size_t readFromPeer(char *chunk, std::size_t chunkLen) final
bool onSignal(int signum) final
const SocketAddress & getRemoteAddress() const final
std::size_t getTotalQueued() const override
PhysicalSocket physicalSocket
SocketConnectionT(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void()> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
void doWriteShutdown(const std::function< void()> &onShutdown) override
bool streamToPeer(core::pipe::Source *source) final
SocketConnectionT()=delete
void shutdownWrite(bool forceClose) final
std::size_t getTotalRead() const override
void sendToPeer(const char *chunk, std::size_t chunkLen) final
std::function< void()> onDisconnect
const SocketAddress & getLocalAddress() const final
std::size_t getTotalSent() const override
std::size_t getTotalProcessed() const override
void writeTimeout() final
~SocketConnectionT() override
std::string connectionName
virtual void shutdownRead()=0
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
virtual const core::socket::SocketAddress & getLocalAddress() const =0
static std::string timePointToString(const std::chrono::time_point< std::chrono::system_clock > &timePoint)
virtual ~SocketConnection()
virtual void setTimeout(const utils::Timeval &timeout)=0
void sentToPeer(const std::vector< char > &data)
void disconnectCurrentSocketContext()
void sentToPeer(const std::vector< uint8_t > &data)
static std::string durationToString(const std::chrono::time_point< std::chrono::system_clock > &bevore, const std::chrono::time_point< std::chrono::system_clock > &later=std::chrono::system_clock::now())
const std::string & getConnectionName() const
SocketConnection(const SocketConnection &)=delete
void setSocketContext(SocketContext *socketContext)
std::string configuredServer
virtual std::size_t getTotalRead() const =0
virtual std::size_t getTotalQueued() const =0
virtual const core::socket::SocketAddress & getRemoteAddress() const =0
virtual int getFd() const =0
virtual void streamEof()=0
void sendToPeer(const std::string &data)
virtual void shutdownWrite(bool forceClose)=0
virtual std::size_t readFromPeer(char *chunk, std::size_t chunkLen)=0
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
std::string getOnlineSince() const
std::string getOnlineDuration() const
virtual std::size_t getTotalSent() const =0
SocketContext * getSocketContext() const
std::chrono::time_point< std::chrono::system_clock > onlineSinceTimePoint
virtual bool streamToPeer(core::pipe::Source *source)=0
virtual std::size_t getTotalProcessed() const =0
const std::string & getInstanceName() const
SocketContext(core::socket::stream::SocketConnection *socketConnection)
void onReadError(int errnum) override
void shutdownWrite(bool forceClose=false)
void onWriteError(int errnum) override
SocketConnection(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void(SocketConnection *)> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
const std::string & getInstanceName() const
SocketAddress(const std::string &ipOrHostname, uint16_t port)
std::string getCanonName() const
std::string toString(bool expanded=true) const override
void init(const Hints &hints={.aiFlags=0,.aiSockType=0,.aiProtocol=0})
ResponseParser(core::socket::stream::SocketContext *socketContext, const std::function< void()> &onResponseStart, const std::function< void(Response &&)> &onResponseParsed, const std::function< void(int, const std::string &)> &onResponseParseError)
int main(int argc, char *argv[])
static web::http::client::ResponseParser * getResponseParser(core::socket::stream::SocketContext *socketContext)
SocketClient getLegacyClient()
SocketClient< SocketContextFactory, SocketContextFactoryArgs... > Client(const std::string &instanceName, SocketContextFactoryArgs &&... socketContextFactoryArgs)
SocketClient< SocketContextFactory, SocketContextFactoryArgs... > Client(const std::string &instanceName, const std::function< void(typename SocketClient< SocketContextFactory, SocketContextFactoryArgs... >::Config &)> &configurator, SocketContextFactoryArgs &&... socketContextFactoryArgs)