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core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args > Class Template Reference

#include <SocketClient.h>

Inheritance diagram for core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >:
Collaboration diagram for core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >:

Classes

struct  Context

Public Types

using SocketConnection = typename SocketConnector::SocketConnection
using SocketAddress = typename SocketConnector::SocketAddress
using Config = typename SocketConnector::Config
Public Types inherited from core::socket::Socket< SocketConnectorT::Config >
using Config

Public Member Functions

 SocketClient (const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)
 SocketClient (const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)
 SocketClient (const std::string &name, Args &&... args)
 SocketClient (Args &&... args)
const SocketClientconnect (const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
const SocketClientconnect (const SocketAddress &remoteAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
const SocketClientconnect (const SocketAddress &remoteAddress, const SocketAddress &localAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
std::function< void(SocketConnection *)> & getOnConnect ()
const SocketClientsetOnConnect (const std::function< void(SocketConnection *)> &onConnect, bool initialize=false) const
std::function< void(SocketConnection *)> & getOnConnected () const
const SocketClientsetOnConnected (const std::function< void(SocketConnection *)> &onConnected, bool initialize=false) const
std::function< void(SocketConnection *)> & getOnDisconnect () const
const SocketClientsetOnDisconnect (const std::function< void(SocketConnection *)> &onDisconnect, bool initialize=false) const
std::function< void(const std::shared_ptr< AutoConnectControl > &)> & getOnAutoConnectControl ()
const SocketClientsetOnAutoConnectControl (const std::function< void(const std::shared_ptr< AutoConnectControl > &)> &onAutoConnectControl, bool initialize=false) const
std::function< void(core::eventreceiver::ConnectEventReceiver *)> & getOnInitState () const
const SocketClientsetOnInitState (const std::function< void(core::eventreceiver::ConnectEventReceiver *)> &onInitState, bool initialize=false) const
std::shared_ptr< SocketContextFactorygetSocketContextFactory () const
Public Member Functions inherited from core::socket::Socket< SocketConnectorT::Config >
 Socket (const std::string &name)
virtual ~Socket ()
ConfiggetConfig () const

Private Types

using SocketConnector = SocketConnectorT
using SocketContextFactory = SocketContextFactoryT
using Super = core::socket::Socket<typename SocketConnector::Config>

Private Member Functions

 SocketClient (const std::shared_ptr< Config > &config, const std::shared_ptr< SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect)
 SocketClient (const std::shared_ptr< Config > &config, const std::shared_ptr< Context > &sharedContext)
const SocketClientrealConnect (const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) const

Private Attributes

std::shared_ptr< ContextsharedContext

Additional Inherited Members

Protected Member Functions inherited from core::socket::Socket< SocketConnectorT::Config >
Socketoperator= (const Socket &)=default
Protected Attributes inherited from core::socket::Socket< SocketConnectorT::Config >
const std::shared_ptr< Configconfig

Detailed Description

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
requires std::is_base_of_v<core::eventreceiver::ConnectEventReceiver, SocketConnectorT> && std::is_base_of_v<core::socket::stream::SocketContextFactory, SocketContextFactoryT>
class core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >

Sequence diagram showing how a connect to a peer is performed.

Definition at line 73 of file SocketClient.h.

Member Typedef Documentation

◆ Config

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
using core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::Config = typename SocketConnector::Config

Definition at line 83 of file SocketClient.h.

◆ SocketAddress

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
using core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketAddress = typename SocketConnector::SocketAddress

Definition at line 82 of file SocketClient.h.

◆ SocketConnection

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
using core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketConnection = typename SocketConnector::SocketConnection

Definition at line 81 of file SocketClient.h.

◆ SocketConnector

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
using core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketConnector = SocketConnectorT
private

Definition at line 75 of file SocketClient.h.

◆ SocketContextFactory

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
using core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketContextFactory = SocketContextFactoryT
private

Definition at line 76 of file SocketClient.h.

◆ Super

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
using core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::Super = core::socket::Socket<typename SocketConnector::Config>
private

Definition at line 78 of file SocketClient.h.

Constructor & Destructor Documentation

◆ SocketClient() [1/6]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketClient ( const std::shared_ptr< Config > & config,
const std::shared_ptr< SocketContextFactory > & socketContextFactory,
const std::function< void(SocketConnection *)> & onConnect,
const std::function< void(SocketConnection *)> & onConnected,
const std::function< void(SocketConnection *)> & onDisconnect )
inlineprivate

Definition at line 112 of file SocketClient.h.

◆ SocketClient() [2/6]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketClient ( const std::shared_ptr< Config > & config,
const std::shared_ptr< Context > & sharedContext )
inlineprivate

Definition at line 121 of file SocketClient.h.

122 : Super(config)
124 }

◆ SocketClient() [3/6]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketClient ( const std::string & name,
const std::function< void(SocketConnection *)> & onConnect,
const std::function< void(SocketConnection *)> & onConnected,
const std::function< void(SocketConnection *)> & onDisconnect,
Args &&... args )
inline

Definition at line 127 of file SocketClient.h.

132 : Super(name)
136 LOG(DEBUG) << socketConnection->getConnectionName() << ": OnConnect";
137
138 LOG(DEBUG) << " Local: " << socketConnection->getLocalAddress().toString();
139 LOG(DEBUG) << " Peer: " << socketConnection->getRemoteAddress().toString();
140
141 if (onConnect) {
143 }
144 },
146 LOG(DEBUG) << socketConnection->getConnectionName() << ": OnConnected";
147
148 LOG(DEBUG) << " Local: " << socketConnection->getLocalAddress().toString();
149 LOG(DEBUG) << " Peer: " << socketConnection->getRemoteAddress().toString();
150
151 if (onConnected) {
153 }
154 },
156 LOG(DEBUG) << socketConnection->getConnectionName() << ": OnDisconnect";
157
158 LOG(DEBUG) << " Local: " << socketConnection->getLocalAddress().toString();
159 LOG(DEBUG) << " Peer: " << socketConnection->getRemoteAddress().toString();
160
161 LOG(DEBUG) << " Online Since: " << socketConnection->getOnlineSince();
162 LOG(DEBUG) << " Online Duration: " << socketConnection->getOnlineDuration();
163
164 LOG(DEBUG) << " Total Queued: " << socketConnection->getTotalQueued();
165 LOG(DEBUG) << " Total Sent: " << socketConnection->getTotalSent();
166 LOG(DEBUG) << " Write Delta: " << socketConnection->getTotalQueued() - socketConnection->getTotalSent();
167 LOG(DEBUG) << " Total Read: " << socketConnection->getTotalRead();
168 LOG(DEBUG) << " Total Processed: " << socketConnection->getTotalProcessed();
169 LOG(DEBUG) << " Read Delta: " << socketConnection->getTotalRead() - socketConnection->getTotalProcessed();
170
171 if (onDisconnect) {
173 }
174 })) {
175 }
typename SocketConnector::SocketConnection SocketConnection

◆ SocketClient() [4/6]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketClient ( const std::function< void(SocketConnection *)> & onConnect,
const std::function< void(SocketConnection *)> & onConnected,
const std::function< void(SocketConnection *)> & onDisconnect,
Args &&... args )
inline

Definition at line 177 of file SocketClient.h.

182 }
SocketClient(const std::shared_ptr< Config > &config, const std::shared_ptr< SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect)

◆ SocketClient() [5/6]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketClient ( const std::string & name,
Args &&... args )
inline

Definition at line 184 of file SocketClient.h.

185 : SocketClient(name, {}, {}, {}, std::forward<Args>(args)...) {
186 }

◆ SocketClient() [6/6]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::SocketClient ( Args &&... args)
inlineexplicit

Definition at line 188 of file SocketClient.h.

190 }

Member Function Documentation

◆ connect() [1/3]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::connect ( const SocketAddress & remoteAddress,
const SocketAddress & localAddress,
const std::function< void(const SocketAddress &, core::socket::State)> & onStatus ) const
inline

Definition at line 293 of file SocketClient.h.

295 {
296 Super::config->Local::setSocketAddress(localAddress);
297
299 }
const SocketClient & connect(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const

◆ connect() [2/3]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::connect ( const SocketAddress & remoteAddress,
const std::function< void(const SocketAddress &, core::socket::State)> & onStatus ) const
inline

Definition at line 286 of file SocketClient.h.

287 {
288 Super::config->Remote::setSocketAddress(remoteAddress);
289
290 return connect(onStatus);
291 }

Referenced by tls::getClient(), legacy::getLegacyClient(), and main().

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◆ connect() [3/3]

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::connect ( const std::function< void(const SocketAddress &, core::socket::State)> & onStatus) const
inline

Definition at line 282 of file SocketClient.h.

282 {
283 return realConnect(onStatus, 0, 1);
284 }
const SocketClient & realConnect(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) const

Referenced by main().

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◆ getOnAutoConnectControl()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
std::function< void(const std::shared_ptr< AutoConnectControl > &)> & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::getOnAutoConnectControl ( )
inline

Definition at line 344 of file SocketClient.h.

344 {
345 return sharedContext->onAutoConnectControl;
346 }

◆ getOnConnect()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
std::function< void(SocketConnection *)> & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::getOnConnect ( )
inline

Definition at line 301 of file SocketClient.h.

301 {
302 return sharedContext->onConnect;
303 }

◆ getOnConnected()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
std::function< void(SocketConnection *)> & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::getOnConnected ( ) const
inline

Definition at line 315 of file SocketClient.h.

315 {
316 return sharedContext->onConnected;
317 }

◆ getOnDisconnect()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
std::function< void(SocketConnection *)> & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::getOnDisconnect ( ) const
inline

Definition at line 329 of file SocketClient.h.

329 {
330 return sharedContext->onDisconnect;
331 }

◆ getOnInitState()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
std::function< void(core::eventreceiver::ConnectEventReceiver *)> & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::getOnInitState ( ) const
inline

Definition at line 367 of file SocketClient.h.

367 {
368 return sharedContext->onInitState;
369 }

◆ getSocketContextFactory()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
std::shared_ptr< SocketContextFactory > core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::getSocketContextFactory ( ) const
inline

Definition at line 383 of file SocketClient.h.

383 {
384 return sharedContext->socketContextFactory;
385 }

◆ realConnect()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::realConnect ( const std::function< void(const SocketAddress &, core::socket::State)> & onStatus,
unsigned int tries,
double retryTimeoutScale ) const
inlineprivate

Definition at line 193 of file SocketClient.h.

195 {
198 LOG(DEBUG) << config->getInstanceName() << ": Initiating connect";
199
201 auto autoConnectControl = sharedContext->autoConnectControl;
202 if (!autoConnectControl) {
204 sharedContext->autoConnectControl = autoConnectControl;
205 if (sharedContext->onAutoConnectControl) {
206 sharedContext->onAutoConnectControl(autoConnectControl);
207 }
208 }
209
210 new SocketConnector(
211 sharedContext->socketContextFactory,
212 sharedContext->onConnect,
213 sharedContext->onConnected,
216 onDisconnect(socketConnection);
217
218 if (config->getReconnect() && autoConnectControl->isReconnectEnabled() &&
219 core::eventLoopState() == core::State::RUNNING) {
220 double relativeReconnectTimeout = config->getReconnectTime();
221
222 LOG(INFO) << config->getInstanceName() << ": Reconnect in " << relativeReconnectTimeout << " seconds";
223
224 autoConnectControl->armReconnectTimer(
225 relativeReconnectTimeout, [config, sharedContext, autoConnectControl, /*generation,*/ onStatus]() {
226 if (!autoConnectControl->isReconnectEnabled()) {
227 return;
228 }
229 if (config->getReconnect()) {
230 SocketClient(config, sharedContext).realConnect(onStatus, 0, config->getRetryBase());
231 } else {
232 LOG(INFO) << config->getInstanceName() << ": Reconnect disabled during wait";
233 }
234 });
235 }
236 },
237 sharedContext->onInitState,
240 const bool retryFlag = (state & core::socket::State::NO_RETRY) == 0;
243
244 if (retryFlag && config->getRetry() // Shall we potentially retry? In case are the ...
245 && autoConnectControl->isRetryEnabled() &&
246 (config->getRetryTries() == 0 ||
247 tries < config->getRetryTries()) // ... limits not reached and has an ...
249 (state == core::socket::State::FATAL && config->getRetryOnFatal()))) { // error occurred?
250 double relativeRetryTimeout =
251 config->getRetryLimit() > 0
252 ? std::min<double>(config->getRetryTimeout() * retryTimeoutScale, config->getRetryLimit())
254 relativeRetryTimeout -= utils::Random::getInRange(-config->getRetryJitter(), config->getRetryJitter()) *
256
257 LOG(INFO) << config->getInstanceName() << ": Retry connect in " << relativeRetryTimeout << " seconds";
258
259 autoConnectControl->armRetryTimer(
262 if (!autoConnectControl->isRetryEnabled()) {
263 return;
264 }
265 if (config->getRetry()) {
267 .realConnect(onStatus, tries + 1, retryTimeoutScale * config->getRetryBase());
268 } else {
269 LOG(INFO) << config->getInstanceName() << ": Retry connect disabled during wait";
270 }
271 });
272 }
273 },
274 config);
275 }
276 });
277
278 return *this;
279 }
static void atNextTick(const std::function< void(void)> &callBack)
typename SocketConnector::SocketAddress SocketAddress
static double getInRange(double ll, double ul)
Definition Random.cpp:52

Referenced by core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::connect(), and core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::realConnect().

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◆ setOnAutoConnectControl()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::setOnAutoConnectControl ( const std::function< void(const std::shared_ptr< AutoConnectControl > &)> & onAutoConnectControl,
bool initialize = false ) const
inline

Definition at line 349 of file SocketClient.h.

350 {
351 sharedContext->onAutoConnectControl = initialize ? onAutoConnectControl
352 : [oldOnAutoConnectControl = sharedContext->onAutoConnectControl,
356 };
357
358 if (sharedContext->autoConnectControl && onAutoConnectControl) {
360 onAutoConnectControl(sharedContext->autoConnectControl);
361 });
362 }
363
364 return *this;
365 }

◆ setOnConnect()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::setOnConnect ( const std::function< void(SocketConnection *)> & onConnect,
bool initialize = false ) const
inline

Definition at line 305 of file SocketClient.h.

305 {
306 sharedContext->onConnect =
310 };
311
312 return *this;
313 }

◆ setOnConnected()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::setOnConnected ( const std::function< void(SocketConnection *)> & onConnected,
bool initialize = false ) const
inline

Definition at line 319 of file SocketClient.h.

319 {
320 sharedContext->onConnected =
324 };
325
326 return *this;
327 }

◆ setOnDisconnect()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::setOnDisconnect ( const std::function< void(SocketConnection *)> & onDisconnect,
bool initialize = false ) const
inline

Definition at line 333 of file SocketClient.h.

333 {
334 sharedContext->onDisconnect =
339 };
340
341 return *this;
342 }

◆ setOnInitState()

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
const SocketClient & core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::setOnInitState ( const std::function< void(core::eventreceiver::ConnectEventReceiver *)> & onInitState,
bool initialize = false ) const
inline

Definition at line 371 of file SocketClient.h.

Referenced by main().

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Member Data Documentation

◆ sharedContext

template<typename SocketConnectorT, typename SocketContextFactoryT, typename... Args>
std::shared_ptr<Context> core::socket::stream::SocketClient< SocketConnectorT, SocketContextFactoryT, Args >::sharedContext
private

Definition at line 388 of file SocketClient.h.

Referenced by core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::getOnAutoConnectControl(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::getOnConnect(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::getOnConnected(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::getOnDisconnect(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::getOnInitState(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::getSocketContextFactory(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::setOnAutoConnectControl(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::setOnConnect(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::setOnConnected(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::setOnDisconnect(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::setOnInitState(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::SocketClient(), core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::SocketClient(), and core::socket::stream::SocketClient< SocketConnectorT< net::in6::phy::stream::PhysicalSocketClient, ConfigSocketClientT >, SocketContextFactoryT, Args... >::SocketClient().


The documentation for this class was generated from the following file: