SNode.C
Loading...
Searching...
No Matches
State.h
Go to the documentation of this file.
1/*
2 * SNode.C - a slim toolkit for network communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20#ifndef CORE_SOCKET_STATE_H
21#define CORE_SOCKET_STATE_H
22
23#ifndef DOXYGEN_SHOULD_SKIP_THIS
24
25#include <string>
26
27#endif // DOXYGEN_SHOULD_SKIP_THIS
28
29namespace core::socket {
30
31 class State {
32 public:
33 constexpr static int OK = 0;
34 constexpr static int DISABLED = 1;
35 constexpr static int ERROR = 2;
36 constexpr static int FATAL = 3;
37 constexpr static int NO_RETRY = 4;
38
39#ifdef SNODEC_INTREE_BUILD
40#define STATE_OK State(core::socket::State::OK, __FILE__, __LINE__)
41#define STATE_DISABLED State(core::socket::State::DISABLED, __FILE__, __LINE__)
42#define STATE_ERROR State(core::socket::State::ERROR, __FILE__, __LINE__)
43#define STATE_FATAL State(core::socket::State::FATAL, __FILE__, __LINE__)
44
45#define STATE(state, errnum, errstr) State((state), __FILE__, __LINE__, (errnum), (errstr))
46#endif
47
48 State(const int& state, const std::string& file, const int& line);
49 State(const int& state, const std::string& file, const int& line, int errnum, const std::string& errstr);
50
51 operator int() const;
52
53 bool operator==(const int& state) const;
54 State& operator=(int state);
55
56 State& operator|=(int state);
57 State& operator&=(int state);
58 State& operator^=(int state);
59
60 State operator|(int state);
61 State operator&(int state);
62 State operator^(int state);
63
64 std::string what() const;
65 std::string where() const;
66
67 private:
68 int state;
69 std::string file;
70 int line = 0;
71
72 int errnum;
73 std::string errstr;
74 };
75
76} // namespace core::socket
77
78#endif // CORE_SOCKET_STATE_H
void onReceivedFromPeer(std::size_t available) final
void setTimeout(const utils::Timeval &timeout) final
std::size_t readFromPeer(char *chunk, std::size_t chunkLen) final
const SocketAddress & getRemoteAddress() const final
SocketConnectionT(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void()> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
void doWriteShutdown(const std::function< void()> &onShutdown) override
bool streamToPeer(core::pipe::Source *source) final
void shutdownWrite(bool forceClose) final
void sendToPeer(const char *chunk, std::size_t chunkLen) final
const SocketAddress & getLocalAddress() const final
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
virtual const core::socket::SocketAddress & getLocalAddress() const =0
virtual void setTimeout(const utils::Timeval &timeout)=0
void sentToPeer(const std::vector< uint8_t > &data)
const std::string & getConnectionName() const
void setSocketContext(SocketContext *socketContext)
virtual const core::socket::SocketAddress & getRemoteAddress() const =0
void sendToPeer(const std::string &data)
virtual void shutdownWrite(bool forceClose)=0
virtual std::size_t readFromPeer(char *chunk, std::size_t chunkLen)=0
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
virtual bool streamToPeer(core::pipe::Source *source)=0
const std::string & getInstanceName() const
SocketConnector(const SocketConnector &socketConnector)
std::function< void(const SocketAddress &, core::socket::State)> onStatus
std::function< void(SocketConnection *)> onConnected
std::shared_ptr< core::socket::stream::SocketContextFactory > socketContextFactory
std::function< void(SocketConnection *)> onDisconnect
std::function< void(SocketConnection *)> onConnect
SocketConnector(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
SocketConnection(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void(SocketConnection *)> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
SocketConnector(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
SocketConnector(const SocketConnector &socketConnector)
int main(int argc, char *argv[])
Definition Config.h:37