SNode.C
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SocketWriter.h
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1/*
2 * SNode.C - a slim toolkit for network communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20#ifndef CORE_SOCKET_STREAM_SOCKETWRITER_H
21#define CORE_SOCKET_STREAM_SOCKETWRITER_H
22
23#include "core/eventreceiver/WriteEventReceiver.h"
24
25namespace core::pipe {
26 class Source;
27}
28
29#ifndef DOXYGEN_SHOULD_SKIP_THIS
30
31#include "utils/Timeval.h"
32
33#include <cstddef>
34#include <functional>
35#include <string>
36#include <sys/types.h>
37#include <vector>
38
39#endif /* DOXYGEN_SHOULD_SKIP_THIS */
40
41namespace core::socket::stream {
42
43 class SocketWriter : public core::eventreceiver::WriteEventReceiver {
44 public:
45 SocketWriter() = delete;
46
47 protected:
48 explicit SocketWriter(const std::string& instanceName,
49 const std::function<void(int)>& onStatus,
50 const utils::Timeval& timeout,
51 std::size_t blockSize,
52 const utils::Timeval& terminateTimeout);
53
54 private:
55 void writeEvent() final;
56
57 void signalEvent(int sigNum) final;
58
59 void doWrite();
60
61 virtual bool onSignal(int sigNum) = 0;
62 virtual void doWriteShutdown(const std::function<void()>& onShutdown) = 0;
63
64 protected:
65 virtual ssize_t write(const char* chunk, std::size_t chunkLen);
66
67 void setBlockSize(std::size_t writeBlockSize);
68
69 void sendToPeer(const char* chunk, std::size_t chunkLen);
70 bool streamToPeer(core::pipe::Source* source);
71 void streamEof();
72
73 void shutdownWrite(const std::function<void()>& onShutdown);
74
75 bool markShutdown = false;
76
77 private:
78 std::function<void(int)> onStatus;
79
80 protected:
81 std::function<void()> onShutdown;
82
83 std::vector<char> writePuffer;
84
85 bool shutdownInProgress = false;
86
87 private:
88 core::pipe::Source* source = nullptr;
89
90 std::size_t blockSize = 0;
91
92 protected:
93 utils::Timeval terminateTimeout;
94 };
95
96} // namespace core::socket::stream
97
98#endif // CORE_SOCKET_STREAM_SOCKETWRITER_H
void onReceivedFromPeer(std::size_t available) final
void setTimeout(const utils::Timeval &timeout) final
std::size_t readFromPeer(char *chunk, std::size_t chunkLen) final
const SocketAddress & getRemoteAddress() const final
SocketConnectionT(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void()> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
void doWriteShutdown(const std::function< void()> &onShutdown) override
bool streamToPeer(core::pipe::Source *source) final
void shutdownWrite(bool forceClose) final
void sendToPeer(const char *chunk, std::size_t chunkLen) final
const SocketAddress & getLocalAddress() const final
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
virtual const core::socket::SocketAddress & getLocalAddress() const =0
virtual void setTimeout(const utils::Timeval &timeout)=0
void sentToPeer(const std::vector< uint8_t > &data)
const std::string & getConnectionName() const
void setSocketContext(SocketContext *socketContext)
virtual const core::socket::SocketAddress & getRemoteAddress() const =0
void sendToPeer(const std::string &data)
virtual void shutdownWrite(bool forceClose)=0
virtual std::size_t readFromPeer(char *chunk, std::size_t chunkLen)=0
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
virtual bool streamToPeer(core::pipe::Source *source)=0
const std::string & getInstanceName() const
SocketConnection(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void(SocketConnection *)> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
int main(int argc, char *argv[])
Definition Config.h:37