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42#ifndef CORE_SOCKET_STREAM_LEGACY_SOCKETACCEPTOR_H
43#define CORE_SOCKET_STREAM_LEGACY_SOCKETACCEPTOR_H
45#include "core/socket/stream/SocketAcceptor.h"
48 template <
typename PhysicalSocketT>
49 class SocketConnection;
52#ifndef DOXYGEN_SHOULD_SKIP_THIS
58 template <
typename PhysicalServerSocketT,
typename ConfigT>
65 using SocketAddress =
typename Super::SocketAddress;
66 using Config =
typename Super::Config;
67 using SocketConnection =
typename Super::SocketConnection;
70 const std::function<
void(SocketConnection*)>& onConnect,
71 const std::function<
void(SocketConnection*)>& onConnected,
72 const std::function<
void(SocketConnection*)>& onDisconnect,
73 const std::function<
void(
const SocketAddress&, core::socket::
State)>& onStatus,
74 const std::shared_ptr<Config>& config);
#define APPLICATION(req, res)
Config & getConfig() const
static constexpr int DISABLED
static constexpr int ERROR
static constexpr int FATAL
void useNextSocketAddress() override
SocketAcceptor(const SocketAcceptor &socketAcceptor)
SocketAcceptor(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
Controller(const std::shared_ptr< web::http::server::Request > &request, const std::shared_ptr< web::http::server::Response > &response)
void send(const std::string &chunk)
WebAppT(const std::string &name, const Router &router)
WebAppT(const std::string &name)
static void init(int argc, char *argv[])
static core::TickStatus tick(const utils::Timeval &timeOut=0)
static core::State state()
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
WebApp(const Router &router)
const std::string & getInstanceName() const
std::string toString(bool expanded=true) const override
void listen(uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void getAttribute(const std::function< void(Attribute &)> &onFound, const std::function< void(const std::string &)> &onNotFound, const std::string &subKey="") const
Timeval(const std::initializer_list< time_t > &initList) noexcept
int main(int argc, char *argv[])
SocketServer< SocketContextFactory, SocketContextFactoryArgs... > Server(const std::string &instanceName, const std::function< void(typename SocketServer< SocketContextFactory, SocketContextFactoryArgs... >::Config &)> &configurator, SocketContextFactoryArgs &&... socketContextFactoryArgs)
SocketServer< SocketContextFactory, SocketContextFactoryArgs... > Server(const std::string &instanceName, SocketContextFactoryArgs &&... socketContextFactoryArgs)