SNode.C
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Response.h
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1/*
2 * SNode.C - A Slim Toolkit for Network Communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20/*
21 * MIT License
22 *
23 * Permission is hereby granted, free of charge, to any person obtaining a copy
24 * of this software and associated documentation files (the "Software"), to deal
25 * in the Software without restriction, including without limitation the rights
26 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
27 * copies of the Software, and to permit persons to whom the Software is
28 * furnished to do so, subject to the following conditions:
29 *
30 * The above copyright notice and this permission notice shall be included in
31 * all copies or substantial portions of the Software.
32 *
33 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
34 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
35 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
36 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
37 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
38 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
39 * THE SOFTWARE.
40 */
41
42#ifndef WEB_HTTP_SERVER_RESPONSE_H
43#define WEB_HTTP_SERVER_RESPONSE_H
44
45#include "core/pipe/Sink.h"
46#include "web/http/ConnectionState.h"
47#include "web/http/CookieOptions.h"
48#include "web/http/TransferEncoding.h"
49
50namespace web::http::server {
51 class Request;
52 class SocketContext;
53} // namespace web::http::server
54
55#ifndef DOXYGEN_SHOULD_SKIP_THIS
56
57#include "web/http/CiStringMap.h" // IWYU pragma: export
58
59#include <cstddef>
60#include <functional> // IWYU pragma: export
61#include <map>
62#include <memory>
63#include <string>
64
65#endif /* DOXYGEN_SHOULD_SKIP_THIS */
66
67namespace web::http::server {
68
69 class Response : public core::pipe::Sink {
70 public:
71 explicit Response(SocketContext* socketContext);
72
73 explicit Response(Response&) = delete;
74 explicit Response(Response&&) noexcept = delete;
75
77 Response& operator=(Response&&) noexcept = delete;
78
79 ~Response() override;
80
81 void disconnect();
82 bool isConnected() const;
83
84 private:
85 virtual void init();
86
87 public:
88 Response& status(int statusCode);
89 Response& append(const std::string& field, const std::string& value);
90 Response& set(const std::string& field, const std::string& value, bool overwrite = true);
91 Response& set(const std::map<std::string, std::string>& headers, bool overwrite = true);
92 Response& type(const std::string& type);
93 Response& cookie(const std::string& name, const std::string& value, const std::map<std::string, std::string>& options = {});
94 Response& clearCookie(const std::string& name, const std::map<std::string, std::string>& options = {});
95 Response& setTrailer(const std::string& field, const std::string& value, bool overwrite = true);
96
97 void send(const char* chunk, std::size_t chunkLen);
98 void send(const std::string& chunk);
99 void sendStatus(int statusCode);
100 void upgrade(const std::shared_ptr<Request>& request, const std::function<void(const std::string&)>& status);
101 void sendFile(const std::string& file, const std::function<void(int)>& callback);
102 void end();
103
105 Response& sendFragment(const char* chunk, std::size_t chunkLen);
106 Response& sendFragment(const std::string& chunk);
107
108 private:
109 void sendCompleted();
110
111 void onSourceConnect(core::pipe::Source* source) override;
112 void onSourceData(const char* chunk, std::size_t chunkLen) override;
113 void onSourceEof() override;
114 void onSourceError(int errnum) override;
115
116 public:
117 const std::string& header(const std::string& field);
118
120
121 std::string requestMethod = "GET";
122 int statusCode = 200;
123 int httpMajor = 1;
124 int httpMinor = 1;
125
126 protected:
127 web::http::CiStringMap<std::string> headers;
128 web::http::CiStringMap<web::http::CookieOptions> cookies;
129 web::http::CiStringMap<std::string> trailer;
130
131 private:
132 std::size_t contentSent = 0;
133 std::size_t contentLength = 0;
134
135 web::http::server::SocketContext* socketContext = nullptr;
136
139
140 friend class SocketContext;
141 };
142
143} // namespace web::http::server
144
145#endif // WEB_HTTP_SERVER_RESPONSE_H
146
147/* https://de.wikipedia.org/wiki/Liste_der_HTTP-Headerfelder
148
149Valid response header fields
150============================
151X- https://tools.ietf.org/html/rfc6648
152Accept-Ranges
153Age
154Allow
155Cache-Control
156Connection
157Content-Encoding
158Content-Language
159Content-Length
160Content-Location
161Content-MD5
162Content-Disposition
163Content-Disposition:
164Content-Range
165Content-Security-Policy
166Content-Type
167Date
168ETag
169Expires
170Last-Modified
171Link
172Location
173P3P
174Pragma
175Proxy-Authenticate
176Refresh
177Retry-After
178Server
179Set-Cookie
180Trailer
181Transfer-Encoding
182Vary
183Via
184Warning
185WWW-Authenticate
186
187Non standard response header fields
188===================================
189X-Frame-Options
190X-XSS-Protection
191X-Content-Type-Options
192X-Powered-By
193X-UA-Compatible
194X-Robots-Tag
195Referrer-Policy
196*/
#define APPLICATION(req, res)
Definition Router.h:68
static State state()
Definition SNodeC.cpp:76
AcceptEventReceiver(const std::string &name, const utils::Timeval &timeout)
Config & getConfig() const
Definition Socket.hpp:65
State & operator&=(int state)
Definition State.cpp:90
static constexpr int DISABLED
Definition State.h:56
bool operator==(const int &state) const
Definition State.cpp:74
State operator&(int state)
Definition State.cpp:106
static constexpr int ERROR
Definition State.h:57
std::string what() const
Definition State.cpp:114
static constexpr int FATAL
Definition State.h:58
static constexpr int OK
Definition State.h:55
static constexpr int NO_RETRY
Definition State.h:59
SocketAcceptor(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
std::function< void(SocketConnection *)> onConnected
SocketAcceptor(const SocketAcceptor &socketAcceptor)
std::function< void(SocketConnection *)> onConnect
std::function< void(SocketConnection *)> onDisconnect
std::shared_ptr< core::socket::stream::SocketContextFactory > socketContextFactory
std::shared_ptr< Config > config
PhysicalServerSocket physicalServerSocket
std::function< void(const SocketAddress &, core::socket::State)> onStatus
std::function< void(SocketConnection *)> & getOnConnect()
std::function< void(SocketConnection *)> setOnConnected(const std::function< void(SocketConnection *)> &onConnected, bool initialize=false)
void realListen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) const
SocketServer(const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)
SocketServer(const std::string &name, Args &&... args)
std::function< void(SocketConnection *)> onConnect
SocketServer(const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)
std::function< void(SocketConnection *)> setOnConnect(const std::function< void(SocketConnection *)> &onConnect, bool initialize=false)
std::function< void(SocketConnection *)> & getOnDisconnect()
std::function< void(SocketConnection *)> setOnDisconnect(const std::function< void(SocketConnection *)> &onDisconnect, bool initialize=false)
std::function< void(SocketConnection *)> onDisconnect
void listen(const SocketAddress &localAddress, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(const SocketAddress &localAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
std::shared_ptr< SocketContextFactory > socketContextFactory
void listen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
std::function< void(SocketConnection *)> onConnected
std::function< void(SocketConnection *)> & getOnConnected()
std::shared_ptr< SocketContextFactory > getSocketContextFactory()
SocketServer(const std::shared_ptr< Config > &config, const std::shared_ptr< SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect)
SocketAcceptor(const SocketAcceptor &socketAcceptor)
SocketAcceptor(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
static Timer singleshotTimer(const std::function< void()> &dispatcher, const utils::Timeval &timeout)
Definition Timer.cpp:57
Controller(const std::shared_ptr< web::http::server::Request > &request, const std::shared_ptr< web::http::server::Response > &response)
void send(const std::string &chunk)
Definition Response.cpp:169
WebAppT(const std::string &name, const Router &router)
Definition WebAppT.h:80
WebAppT(const std::string &name)
Definition WebAppT.h:76
static void free()
Definition WebApp.cpp:72
static void init(int argc, char *argv[])
Definition WebApp.cpp:56
static void stop()
Definition WebApp.cpp:64
static core::TickStatus tick(const utils::Timeval &timeOut=0)
Definition WebApp.cpp:68
static core::State state()
Definition WebApp.cpp:76
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
Definition WebApp.cpp:60
WebApp(const Router &router)
Definition WebApp.cpp:52
const std::string & getInstanceName() const
ConfigPhysicalSocketServer & setAcceptTimeout(const utils::Timeval &acceptTimeout)
ConfigPhysicalSocketServer & setBacklog(int newBacklog)
ConfigPhysicalSocketServer & setAcceptsPerTick(int acceptsPerTickSet)
ConfigSocketServer(net::config::ConfigInstance *instance)
std::string toString(bool expanded=true) const override
PhysicalSocketServer(PhysicalSocketServer &&) noexcept=default
void listen(const std::string &ipOrHostname, uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(uint16_t port, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(const std::string &ipOrHostname, uint16_t port, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
ConfigSocketServer & setReusePort(bool reusePort=true)
ConfigSocketServer & setReuseAddress(bool reuseAddress=true)
ConfigSocketServer(net::config::ConfigInstance *instance)
ConfigSocketServer & setDisableNagleAlgorithm(bool disableNagleAlgorithm=true)
void getAttribute(const std::function< void(Attribute &)> &onFound, const std::function< void(const std::string &)> &onNotFound, const std::string &subKey="") const
static double getInRange(double ll, double ul)
Definition Random.cpp:52
Timeval(const std::initializer_list< time_t > &initList) noexcept
Definition Timeval.cpp:59
void onSourceData(const char *chunk, std::size_t chunkLen) override
Definition Response.cpp:458
Response(SocketContext *socketContext)
Definition Response.cpp:72
Response & operator=(Response &&) noexcept=delete
SocketContext * getSocketContext() const
Definition Response.cpp:485
void onSourceConnect(core::pipe::Source *source) override
Definition Response.cpp:444
web::http::CiStringMap< web::http::CookieOptions > cookies
Definition Response.h:128
Response & status(int statusCode)
Definition Response.cpp:104
void send(const std::string &chunk)
Definition Response.cpp:228
Response(Response &&) noexcept=delete
void send(const char *chunk, std::size_t chunkLen)
Definition Response.cpp:215
Response & setTrailer(const std::string &field, const std::string &value, bool overwrite=true)
Definition Response.cpp:196
Response & set(const std::map< std::string, std::string > &headers, bool overwrite=true)
Definition Response.cpp:122
web::http::CiStringMap< std::string > trailer
Definition Response.h:129
web::http::CiStringMap< std::string > headers
Definition Response.h:127
Response & set(const std::string &field, const std::string &value, bool overwrite=true)
Definition Response.cpp:130
TransferEncoding transferEncoding
Definition Response.h:138
void upgrade(const std::shared_ptr< Request > &request, const std::function< void(const std::string &)> &status)
Definition Response.cpp:248
Response & type(const std::string &type)
Definition Response.cpp:176
void onSourceError(int errnum) override
Definition Response.cpp:470
Response(Response &)=delete
Response & sendFragment(const std::string &chunk)
Definition Response.cpp:422
Response & cookie(const std::string &name, const std::string &value, const std::map< std::string, std::string > &options={})
Definition Response.cpp:180
web::http::server::SocketContext * socketContext
Definition Response.h:135
Response & operator=(Response &)=delete
Response & append(const std::string &field, const std::string &value)
Definition Response.cpp:110
void sendStatus(int statusCode)
Definition Response.cpp:236
Response & sendFragment(const char *chunk, std::size_t chunkLen)
Definition Response.cpp:404
void onSourceEof() override
Definition Response.cpp:462
void sendFile(const std::string &file, const std::function< void(int)> &callback)
Definition Response.cpp:324
Response & clearCookie(const std::string &name, const std::map< std::string, std::string > &options={})
Definition Response.cpp:186
ConnectionState connectionState
Definition Response.h:137
const std::string & header(const std::string &field)
Definition Response.cpp:481
int main(int argc, char *argv[])
SocketServer Server(const std::string &instanceName, const std::function< void(typename SocketServer::Config &)> &configurator, Args &&... socketContextFactoryArgs)
SocketServer Server(const std::string &instanceName, Args &&... socketContextFactoryArgs)
Definition Timer.h:59
TickStatus
Definition TickStatus.h:51
State
Definition State.h:51
SocketServer< SocketContextFactory, SocketContextFactoryArgs... > Server(const std::string &instanceName, const std::function< void(typename SocketServer< SocketContextFactory, SocketContextFactoryArgs... >::Config &)> &configurator, SocketContextFactoryArgs &&... socketContextFactoryArgs)
SocketServer< SocketContextFactory, SocketContextFactoryArgs... > Server(const std::string &instanceName, SocketContextFactoryArgs &&... socketContextFactoryArgs)
Definition Client.h:52