SNode.C
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SocketAcceptor.h
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1/*
2 * SNode.C - A Slim Toolkit for Network Communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20/*
21 * MIT License
22 *
23 * Permission is hereby granted, free of charge, to any person obtaining a copy
24 * of this software and associated documentation files (the "Software"), to deal
25 * in the Software without restriction, including without limitation the rights
26 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
27 * copies of the Software, and to permit persons to whom the Software is
28 * furnished to do so, subject to the following conditions:
29 *
30 * The above copyright notice and this permission notice shall be included in
31 * all copies or substantial portions of the Software.
32 *
33 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
34 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
35 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
36 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
37 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
38 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
39 * THE SOFTWARE.
40 */
41
42#ifndef CORE_SOCKET_STREAM_SOCKETACCEPTOR_H
43#define CORE_SOCKET_STREAM_SOCKETACCEPTOR_H
44
45#include "core/eventreceiver/AcceptEventReceiver.h"
46#include "core/socket/State.h"
47
48namespace core::socket::stream {
50}
51
52#ifndef DOXYGEN_SHOULD_SKIP_THIS
53
54#include <functional>
55#include <memory>
56
57#endif /* DOXYGEN_SHOULD_SKIP_THIS */
58
59namespace core::socket::stream {
60
61 /** Sequence diagram showing how a connect to a peer is performed.
62 @startuml
63 !include core/socket/stream/pu/SocketAcceptor.pu
64 @enduml
65 */
66 template <typename PhysicalSocketServerT, typename ConfigT, template <typename PhysicalSocketServer> typename SocketConnectionT>
68 private:
69 using PhysicalServerSocket = PhysicalSocketServerT;
70
71 protected:
72 using Config = ConfigT;
73 using SocketAddress = typename PhysicalServerSocket::SocketAddress;
74 using SocketConnection = SocketConnectionT<PhysicalServerSocket>;
75
76 public:
77 SocketAcceptor(const std::shared_ptr<core::socket::stream::SocketContextFactory>& socketContextFactory,
78 const std::function<void(SocketConnection*)>& onConnect,
79 const std::function<void(SocketConnection*)>& onConnected,
80 const std::function<void(SocketConnection*)>& onDisconnect,
81 const std::function<void(const SocketAddress&, core::socket::State)>& onStatus,
82 const std::shared_ptr<Config>& config);
83
84 SocketAcceptor(const SocketAcceptor& socketAcceptor);
85
86 ~SocketAcceptor() override;
87
88 protected:
89 virtual void useNextSocketAddress() = 0;
90
91 virtual void init();
92
93 private:
94 void acceptEvent() final;
95
96 void unobservedEvent() final;
97
98 protected:
99 void destruct() final;
100
101 private:
102 PhysicalServerSocket physicalServerSocket;
103 SocketAddress localAddress;
104
105 protected:
106 std::shared_ptr<core::socket::stream::SocketContextFactory> socketContextFactory = nullptr;
107
108 std::function<void(SocketConnection*)> onConnect;
109 std::function<void(SocketConnection*)> onConnected;
110 std::function<void(SocketConnection*)> onDisconnect;
111
112 std::function<void(const SocketAddress&, core::socket::State)> onStatus = nullptr;
113
114 std::shared_ptr<Config> config;
115 };
116
117} // namespace core::socket::stream
118
119#endif // CORE_SOCKET_STREAM_SOCKETACCEPTOR_H
#define APPLICATION(req, res)
Definition Router.h:68
Config & getConfig() const
Definition Socket.hpp:60
static constexpr int DISABLED
Definition State.h:56
static constexpr int ERROR
Definition State.h:57
std::string what() const
Definition State.cpp:114
static constexpr int FATAL
Definition State.h:58
static constexpr int OK
Definition State.h:55
SocketAcceptor(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
std::function< void(SocketConnection *)> onConnected
SocketAcceptor(const SocketAcceptor &socketAcceptor)
std::function< void(SocketConnection *)> onConnect
std::function< void(SocketConnection *)> onDisconnect
std::shared_ptr< core::socket::stream::SocketContextFactory > socketContextFactory
std::shared_ptr< Config > config
PhysicalServerSocket physicalServerSocket
std::function< void(const SocketAddress &, core::socket::State)> onStatus
SocketAcceptor(const SocketAcceptor &socketAcceptor)
SocketAcceptor(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
Controller(const std::shared_ptr< web::http::server::Request > &request, const std::shared_ptr< web::http::server::Response > &response)
void send(const std::string &chunk)
Definition Response.cpp:165
WebAppT(const std::string &name, const Router &router)
Definition WebAppT.h:80
WebAppT(const std::string &name)
Definition WebAppT.h:76
static void free()
Definition WebApp.cpp:72
static void init(int argc, char *argv[])
Definition WebApp.cpp:56
static void stop()
Definition WebApp.cpp:64
static core::TickStatus tick(const utils::Timeval &timeOut=0)
Definition WebApp.cpp:68
static core::State state()
Definition WebApp.cpp:76
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
Definition WebApp.cpp:60
WebApp(const Router &router)
Definition WebApp.cpp:52
const std::string & getInstanceName() const
std::string toString(bool expanded=true) const override
void listen(uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void getAttribute(const std::function< void(Attribute &)> &onFound, const std::function< void(const std::string &)> &onNotFound, const std::string &subKey="") const
Timeval(const std::initializer_list< time_t > &initList) noexcept
Definition Timeval.cpp:59
int main(int argc, char *argv[])
TickStatus
Definition TickStatus.h:51
State
Definition State.h:51
Definition Client.h:52