2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
42#include "core/State.h"
43#include "core/socket/stream/SocketAcceptor.h"
45#ifndef DOXYGEN_SHOULD_SKIP_THIS
47#include "log/Logger.h"
48#include "utils/PreserveErrno.h"
56namespace core::socket::
stream {
58 template <
typename PhysicalSocketServer,
60 template <
typename ConfigT,
typename PhysicalSocketServerT>
typename SocketConnection>
63 const std::function<
void(SocketConnection*)>& onConnect,
64 const std::function<
void(SocketConnection*)>& onConnected,
65 const std::function<
void(SocketConnection*)>& onDisconnect,
66 const std::function<
void(
const SocketAddress&, core::socket::
State)>& onStatus,
67 const std::shared_ptr<Config>& config)
84 template <
typename PhysicalSocketServer,
86 template <
typename ConfigT,
typename PhysicalSocketServerT>
typename SocketConnection>
104 template <
typename PhysicalSocketServer,
106 template <
typename ConfigT,
typename PhysicalSocketServerT>
typename SocketConnection>
110 template <
typename PhysicalSocketServer,
112 template <
typename ConfigT,
typename PhysicalSocketServerT>
typename SocketConnection>
114 if (!
config->getDisabled()) {
116 LOG(TRACE) <<
config->getInstanceName() <<
" Starting";
120 core::socket::
State state = core::socket::STATE_OK;
128 PLOG(DEBUG) <<
config->getInstanceName() <<
" open: '" <<
localAddress.toString() <<
"'";
130 state = core::socket::STATE_ERROR;
133 PLOG(DEBUG) <<
config->getInstanceName() <<
" open: '" <<
localAddress.toString() <<
"'";
135 state = core::socket::STATE_FATAL;
141 PLOG(DEBUG) <<
config->getInstanceName() <<
" bind: '" <<
localAddress.toString() <<
"'";
143 state = core::socket::STATE_ERROR;
146 PLOG(DEBUG) <<
config->getInstanceName() <<
" bind: '" <<
localAddress.toString() <<
"'";
148 state = core::socket::STATE_FATAL;
154 PLOG(DEBUG) <<
config->getInstanceName() <<
" listen: '" <<
localAddress.toString() <<
"'";
156 state = core::socket::STATE_ERROR;
159 PLOG(DEBUG) <<
config->getInstanceName() <<
" listen: '" <<
localAddress.toString() <<
"'";
161 state = core::socket::STATE_FATAL;
166 LOG(DEBUG) <<
config->getInstanceName() <<
" enabled: '" <<
localAddress.toString() <<
"' success";
168 LOG(DEBUG) <<
config->getInstanceName() <<
" enabled: '" <<
localAddress.toString() <<
"' failed";
170 state = core::socket::STATE(core::socket::STATE_FATAL, ECANCELED,
"SocketAcceptor not enabled");
178 LOG(DEBUG) <<
config->getInstanceName() <<
" using next SocketAddress: '"
179 <<
config->Local::getSocketAddress().toString() <<
"'";
185 }
catch (
const typename SocketAddress::BadSocketAddress& badSocketAddress) {
186 LOG(DEBUG) <<
config->getInstanceName() <<
" " << badSocketAddress.what();
188 onStatus({}, core::socket::STATE(badSocketAddress.getState(), badSocketAddress.getErrnum(), badSocketAddress.what()));
191 LOG(DEBUG) <<
config->getInstanceName() <<
" disabled";
193 onStatus({}, core::socket::STATE_DISABLED);
203 template <
typename PhysicalSocketServer,
205 template <
typename ConfigT,
typename PhysicalSocketServerT>
typename SocketConnection>
207 int acceptsPerTick =
config->getAcceptsPerTick();
210 PhysicalServerSocket connectedPhysicalSocket(
physicalServerSocket.accept4(PhysicalServerSocket::Flags::NONBLOCK),
212 if (connectedPhysicalSocket.isValid()) {
213 LOG(DEBUG) <<
"[" << connectedPhysicalSocket.getFd() <<
" ]" <<
config->getInstanceName() <<
": accept success: '"
214 << connectedPhysicalSocket.getBindAddress().toString() <<
"'";
216 SocketConnection* socketConnection =
new SocketConnection(std::move(connectedPhysicalSocket),
onDisconnect,
config);
220 }
else if (errno != EINTR && errno != EAGAIN && errno != EWOULDBLOCK) {
224 }
while (--acceptsPerTick > 0);
227 template <
typename PhysicalSocketServer,
229 template <
typename ConfigT,
typename PhysicalSocketServerT>
typename SocketConnection>
234 template <
typename PhysicalSocketServer,
236 template <
typename ConfigT,
typename PhysicalSocketServerT>
typename SocketConnection>
void setTimeout(const utils::Timeval &timeout)
static void atNextTick(const std::function< void(void)> &callBack)
static constexpr int NO_RETRY
State operator|(int state)
SocketAcceptor(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
std::function< void(SocketConnection *)> onConnected
SocketAcceptor(const SocketAcceptor &socketAcceptor)
SocketAddress localAddress
std::function< void(SocketConnection *)> onConnect
std::function< void(SocketConnection *)> onDisconnect
std::shared_ptr< core::socket::stream::SocketContextFactory > socketContextFactory
void unobservedEvent() final
std::shared_ptr< Config > config
virtual void useNextSocketAddress()=0
~SocketAcceptor() override
PhysicalServerSocket physicalServerSocket
std::function< void(const SocketAddress &, core::socket::State)> onStatus
void useNextSocketAddress() override
SocketAcceptor(const SocketAcceptor &socketAcceptor)
SocketAcceptor(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)