SNode.C
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SocketAcceptor.hpp
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1/*
2 * SNode.C - a slim toolkit for network communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20// clang-format off
21#include "core/socket/stream/legacy/SocketAcceptor.h"
22#include "core/socket/stream/SocketAcceptor.hpp"
23// clang-format on
24
25#ifndef DOXYGEN_SHOULD_SKIP_THIS
26
27#endif // DOXYGEN_SHOULD_SKIP_THIS
28
29namespace core::socket::stream::legacy {
30
31 template <typename PhysicalServerSocket, typename Config>
32 SocketAcceptor<PhysicalServerSocket, Config>::SocketAcceptor(
33 const std::shared_ptr<SocketContextFactory>& socketContextFactory,
34 const std::function<void(SocketConnection*)>& onConnect,
35 const std::function<void(SocketConnection*)>& onConnected,
36 const std::function<void(SocketConnection*)>& onDisconnect,
37 const std::function<void(const SocketAddress&, core::socket::State)>& onStatus,
38 const std::shared_ptr<Config>& config)
39 : Super(
40 socketContextFactory,
41 onConnect,
42 [socketContextFactory, onConnected](SocketConnection* socketConnection) {
43 onConnected(socketConnection);
44
45 socketConnection->connectSocketContext(socketContextFactory);
46 },
47 onDisconnect,
48 onStatus,
49 config) {
50 }
51
52 template <typename PhysicalSocketServer, typename Config>
53 SocketAcceptor<PhysicalSocketServer, Config>::SocketAcceptor(const SocketAcceptor& socketAcceptor)
55 }
56
57 template <typename PhysicalClientSocket, typename Config>
58 void SocketAcceptor<PhysicalClientSocket, Config>::useNextSocketAddress() {
59 new SocketAcceptor(*this);
60 }
61
62} // namespace core::socket::stream::legacy
SocketAcceptor(const SocketAcceptor &socketAcceptor)