SNode.C
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SocketConnector.h
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1/*
2 * SNode.C - A Slim Toolkit for Network Communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025, 2026
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20/*
21 * MIT License
22 *
23 * Permission is hereby granted, free of charge, to any person obtaining a copy
24 * of this software and associated documentation files (the "Software"), to deal
25 * in the Software without restriction, including without limitation the rights
26 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
27 * copies of the Software, and to permit persons to whom the Software is
28 * furnished to do so, subject to the following conditions:
29 *
30 * The above copyright notice and this permission notice shall be included in
31 * all copies or substantial portions of the Software.
32 *
33 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
34 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
35 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
36 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
37 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
38 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
39 * THE SOFTWARE.
40 */
41
42#ifndef CORE_SOCKET_STREAM_SOCKETCONNECTOR_H
43#define CORE_SOCKET_STREAM_SOCKETCONNECTOR_H
44
45#include "core/eventreceiver/ConnectEventReceiver.h" // IWYU pragma: export
46#include "core/socket/State.h"
47
48namespace core::socket::stream {
50}
51
52#ifndef DOXYGEN_SHOULD_SKIP_THIS
53
54#include <functional>
55#include <memory>
56
57#endif /* DOXYGEN_SHOULD_SKIP_THIS */
58
59namespace core::socket::stream {
60
61 template <typename PhysicalSocketClientT,
62 typename ConfigT,
63 template <typename PhysicalSocketClient, typename Config> typename SocketConnectionT>
65 private:
66 using PhysicalClientSocket = PhysicalSocketClientT;
67
68 protected:
69 using Config = ConfigT;
71 using SocketConnection = SocketConnectionT<PhysicalClientSocket, Config>;
72
73 public:
74 SocketConnector(const std::function<void(SocketConnection*)>& onConnect,
75 const std::function<void(SocketConnection*)>& onConnected,
76 const std::function<void(SocketConnection*)>& onDisconnect,
77 const std::function<void(core::eventreceiver::ConnectEventReceiver*)>& onInitState,
78 const std::function<void(const SocketAddress&, core::socket::State)>& onStatus,
79 const std::shared_ptr<Config>& config);
80
81 SocketConnector(const SocketConnector& socketConnector);
82
83 ~SocketConnector() override;
84
85 virtual void init();
86
87 protected:
88 virtual void useNextSocketAddress() = 0;
89
90 private:
91 void connectEvent() final;
92
93 void unobservedEvent() final;
94 void connectTimeout() final;
95
96 protected:
97 void destruct() final;
98
99 private:
102
103 protected:
104 std::function<void(SocketConnection*)> onConnect;
105 std::function<void(SocketConnection*)> onConnected;
106 std::function<void(SocketConnection*)> onDisconnect;
107 std::function<void(core::eventreceiver::ConnectEventReceiver*)> onInitState;
108
109 std::function<void(const SocketAddress&, core::socket::State)> onStatus;
110
111 std::shared_ptr<Config> config = nullptr;
112 };
113
114} // namespace core::socket::stream
115
116#endif // CORE_SOCKET_STREAM_SOCKETCONNECTOR_H
core::socket::stream::SocketContext * create(core::socket::stream::SocketConnection *socketConnection) override
web::http::client::ResponseParser * responseParser
SimpleSocketProtocol(core::socket::stream::SocketConnection *socketConnection)
void onReadError(int errnum) override
void onWriteError(int errnum) override
std::size_t onReceivedFromPeer() override
static void init(int argc, char *argv[])
Definition SNodeC.cpp:54
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
Definition SNodeC.cpp:60
Config & getConfig() const
Definition Socket.hpp:65
static constexpr int DISABLED
Definition State.h:56
static constexpr int ERROR
Definition State.h:57
std::string what() const
Definition State.cpp:114
static constexpr int FATAL
Definition State.h:58
static constexpr int OK
Definition State.h:55
const SocketClient & connect(const SocketAddress &remoteAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
const SocketAddress & getRemoteAddress() const final
const SocketAddress & getLocalAddress() const final
void sendToPeer(const std::string &data)
SocketConnector(const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(core::eventreceiver::ConnectEventReceiver *)> &onInitState, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
typename PhysicalClientSocket::SocketAddress SocketAddress
SocketConnector(const SocketConnector &socketConnector)
std::function< void(const SocketAddress &, core::socket::State)> onStatus
SocketConnectionT< PhysicalClientSocket, Config > SocketConnection
std::function< void(SocketConnection *)> onConnected
std::function< void(SocketConnection *)> onDisconnect
PhysicalSocketClientT PhysicalClientSocket
std::function< void(core::eventreceiver::ConnectEventReceiver *)> onInitState
std::function< void(SocketConnection *)> onConnect
SocketContext(core::socket::stream::SocketConnection *socketConnection)
void onReadError(int errnum) override
void onWriteError(int errnum) override
typename Super::SocketAddress SocketAddress
SocketConnector(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(core::eventreceiver::ConnectEventReceiver *)> &onInitState, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
core::socket::stream::SocketConnector< PhysicalClientSocketT, ConfigT, core::socket::stream::legacy::SocketConnection > Super
SocketConnector(const SocketConnector &socketConnector)
typename Super::SocketConnection SocketConnection
const std::string & getInstanceName() const
SocketAddress(const std::string &ipOrHostname, uint16_t port)
std::string getCanonName() const
std::string toString(bool expanded=true) const override
void init(const Hints &hints={.aiFlags=0,.aiSockType=0,.aiProtocol=0})
std::size_t parse()
Definition Parser.cpp:125
ResponseParser(core::socket::stream::SocketContext *socketContext, const std::function< void()> &onResponseStart, const std::function< void(Response &)> &onResponseParsed, const std::function< void(int, const std::string &)> &onResponseParseError)
int main(int argc, char *argv[])
static web::http::client::ResponseParser * getResponseParser(core::socket::stream::SocketContext *socketContext)
net::in::stream::legacy::SocketClient< apps::http::SimpleSocketProtocolFactory > SocketClient
SocketClient::SocketAddress SocketAddress
SocketClient::SocketConnection SocketConnection
SocketClient getLegacyClient()
SocketClient< SocketContextFactory, SocketContextFactoryArgs... > Client(const std::string &instanceName, SocketContextFactoryArgs &&... socketContextFactoryArgs)
net::in::stream::SocketClient< core::socket::stream::legacy::SocketConnector, net::in::stream::legacy::config::ConfigSocketClient, SocketContextFactoryT, Args... > SocketClient
SocketClient< SocketContextFactory, SocketContextFactoryArgs... > Client(const std::string &instanceName, const std::function< void(net::in::stream::legacy::config::ConfigSocketClient &)> &configurator, SocketContextFactoryArgs &&... socketContextFactoryArgs)
net::in::stream::SocketClient< core::socket::stream::tls::SocketConnector, net::in::stream::tls::config::ConfigSocketClient, SocketContextFactoryT, Args... > SocketClient
net::in::stream::tls::SocketClient< apps::http::SimpleSocketProtocolFactory > SocketClient
SocketClient getClient()
SocketClient::SocketConnection SocketConnection
SocketClient::SocketAddress SocketAddress