SNode.C
Loading...
Searching...
No Matches
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args > Class Template Reference

#include <SocketServer.h>

Inheritance diagram for core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >:
Collaboration diagram for core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >:

Public Types

using SocketConnection = typename SocketAcceptor::SocketConnection
 
using SocketAddress = typename SocketAcceptor::SocketAddress
 
- Public Types inherited from core::socket::Socket< SocketAcceptorT::Config >
using Config
 

Public Member Functions

 SocketServer (const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)
 
 SocketServer (const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)
 
 SocketServer (const std::string &name, Args &&... args)
 
 SocketServer (Args &&... args)
 
void listen (const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
 
void listen (const SocketAddress &localAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
 
void listen (const SocketAddress &localAddress, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
 
std::function< void(SocketConnection *)> setOnConnect (const std::function< void(SocketConnection *)> &onConnect)
 
std::function< void(SocketConnection *)> setOnConnected (const std::function< void(SocketConnection *)> &onConnected)
 
std::function< void(SocketConnection *)> setOnDisconnect (const std::function< void(SocketConnection *)> &onDisconnect)
 
std::shared_ptr< SocketContextFactorygetSocketContextFactory ()
 
- Public Member Functions inherited from core::socket::Socket< SocketAcceptorT::Config >
 Socket (const std::string &name)
 
 Socket (const Socket &)=default
 
 Socket (Socket &&) noexcept=delete
 
Socketoperator= (const Socket &)=default
 
Socketoperator= (Socket &&) noexcept=delete
 
virtual ~Socket ()
 
ConfiggetConfig () const
 

Private Types

using SocketAcceptor = SocketAcceptorT
 
using SocketContextFactory = SocketContextFactoryT
 
using Super = core::socket::Socket<typename SocketAcceptor::Config>
 

Private Member Functions

void realListen (const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) const
 

Private Attributes

std::shared_ptr< SocketContextFactorysocketContextFactory
 
std::function< void(SocketConnection *)> onConnect
 
std::function< void(SocketConnection *)> onConnected
 
std::function< void(SocketConnection *)> onDisconnect
 
std::size_t totalOk = 0
 
std::size_t currentOk = 0
 
std::size_t currentError = 0
 
std::size_t currentFatal = 0
 

Additional Inherited Members

- Protected Attributes inherited from core::socket::Socket< SocketAcceptorT::Config >
std::shared_ptr< Configconfig
 

Detailed Description

template<typename SocketAcceptorT, typename SocketContextFactoryT, typename... Args>
requires std::is_base_of_v<core::socket::stream::SocketContextFactory, SocketContextFactoryT>
class core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >

Definition at line 43 of file SocketServer.h.

Member Typedef Documentation

◆ SocketAcceptor

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketAcceptor = SocketAcceptorT
private

Definition at line 45 of file SocketServer.h.

◆ SocketAddress

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketAddress = typename SocketAcceptor::SocketAddress

Definition at line 52 of file SocketServer.h.

◆ SocketConnection

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketConnection = typename SocketAcceptor::SocketConnection

Definition at line 51 of file SocketServer.h.

◆ SocketContextFactory

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketContextFactory = SocketContextFactoryT
private

Definition at line 46 of file SocketServer.h.

◆ Super

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::Super = core::socket::Socket<typename SocketAcceptor::Config>
private

Definition at line 48 of file SocketServer.h.

Constructor & Destructor Documentation

◆ SocketServer() [1/4]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketServer ( const std::string & name,
const std::function< void(SocketConnection *)> & onConnect,
const std::function< void(SocketConnection *)> & onConnected,
const std::function< void(SocketConnection *)> & onDisconnect,
Args &&... args )
inline

Definition at line 54 of file SocketServer.h.

59 : Super(name)
60 , socketContextFactory(std::make_shared<SocketContextFactory>(std::forward<Args>(args)...))
64 }
std::function< void(SocketConnection *)> onConnect
core::socket::Socket< typename SocketAcceptor::Config > Super
std::function< void(SocketConnection *)> onDisconnect
std::shared_ptr< SocketContextFactory > socketContextFactory
std::function< void(SocketConnection *)> onConnected

◆ SocketServer() [2/4]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketServer ( const std::function< void(SocketConnection *)> & onConnect,
const std::function< void(SocketConnection *)> & onConnected,
const std::function< void(SocketConnection *)> & onDisconnect,
Args &&... args )
inline

Definition at line 66 of file SocketServer.h.

70 : SocketServer("", onConnect, onConnected, onDisconnect, std::forward<Args>(args)...) {
71 }
SocketServer(const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)

◆ SocketServer() [3/4]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketServer ( const std::string & name,
Args &&... args )
inline

Definition at line 74 of file SocketServer.h.

76 name,
77 [name](SocketConnection* socketConnection) { // onConnect
78 VLOG(2) << name << ": OnConnect";
79
80 VLOG(2) << " Local: " << socketConnection->getLocalAddress().toString();
81 VLOG(2) << " Peer: " << socketConnection->getRemoteAddress().toString();
82 },
83 [name](SocketConnection* socketConnection) { // onConnected
84 VLOG(2) << name << ": OnConnected";
85
86 VLOG(2) << " Local: " << socketConnection->getLocalAddress().toString();
87 VLOG(2) << " Peer: " << socketConnection->getRemoteAddress().toString();
88 },
89 [name](SocketConnection* socketConnection) { // onDisconnect
90 VLOG(2) << name << ": OnDisconnect";
91
92 VLOG(2) << " Local: " << socketConnection->getLocalAddress().toString();
93 VLOG(2) << " Peer: " << socketConnection->getRemoteAddress().toString();
94 },
95 std::forward<Args>(args)...) {
96 }
typename SocketAcceptor::SocketConnection SocketConnection

◆ SocketServer() [4/4]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketServer ( Args &&... args)
inlineexplicit

Definition at line 98 of file SocketServer.h.

99 : SocketServer("", std::forward<Args>(args)...) {
100 }

Member Function Documentation

◆ getSocketContextFactory()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::shared_ptr< SocketContextFactory > core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::getSocketContextFactory ( )
inline

Definition at line 214 of file SocketServer.h.

214 {
216 }

◆ listen() [1/3]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
void core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::listen ( const SocketAddress & localAddress,
const std::function< void(const SocketAddress &, core::socket::State)> & onStatus ) const
inline

Definition at line 175 of file SocketServer.h.

176 {
177 Super::config->Local::setSocketAddress(localAddress);
178
179 listen(onStatus);
180 }
std::shared_ptr< Config > config
Definition Socket.h:50
void listen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const

◆ listen() [2/3]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
void core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::listen ( const SocketAddress & localAddress,
int backlog,
const std::function< void(const SocketAddress &, core::socket::State)> & onStatus ) const
inline

Definition at line 182 of file SocketServer.h.

184 {
185 Super::config->Local::setBacklog(backlog);
186
187 listen(localAddress, onStatus);
188 }

◆ listen() [3/3]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
void core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::listen ( const std::function< void(const SocketAddress &, core::socket::State)> & onStatus) const
inline

Definition at line 171 of file SocketServer.h.

171 {
172 realListen(onStatus, 0, 1);
173 }
void realListen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) const

◆ realListen()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
void core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::realListen ( const std::function< void(const SocketAddress &, core::socket::State)> & onStatus,
unsigned int tries,
double retryTimeoutScale ) const
inlineprivate

Definition at line 103 of file SocketServer.h.

105 {
107 new SocketAcceptor(
109 onConnect,
112 [server = *this, onStatus, tries, retryTimeoutScale](const SocketAddress& socketAddress,
113 core::socket::State state) mutable {
114 const bool retry = (state & core::socket::State::NO_RETRY) == 0 &&
115 (server.getConfig().getRetryTries() == 0 || tries < server.getConfig().getRetryTries());
116
118 onStatus(socketAddress, state);
119
120 if (retry) {
121 switch (state) {
123 server.currentOk++;
124 [[fallthrough]];
126 break;
128 server.currentError++;
129 break;
131 server.currentFatal++;
132 break;
133 }
134
135 if ((server.currentError > 0 && server.getConfig().getRetry()) ||
136 (server.currentFatal > 0 && server.getConfig().getRetry() && server.getConfig().getRetryOnFatal())) {
137 if (server.totalOk < server.currentError + server.currentFatal) {
138 server.totalOk += server.currentOk;
139
140 double relativeRetryTimeout =
141 server.getConfig().getRetryLimit() > 0
142 ? std::min<double>(server.getConfig().getRetryTimeout() * retryTimeoutScale,
143 server.getConfig().getRetryLimit())
144 : server.getConfig().getRetryTimeout() * retryTimeoutScale;
145 relativeRetryTimeout -= utils::Random::getInRange(-server.getConfig().getRetryJitter(),
146 server.getConfig().getRetryJitter()) *
147 relativeRetryTimeout / 100.;
148
149 LOG(INFO) << server.getConfig().getInstanceName() << ": OnStatus";
150 LOG(INFO) << " retrying in " << relativeRetryTimeout << " seconds";
151
153 [server, onStatus, tries, retryTimeoutScale]() mutable {
154 server.getConfig().Local::renew();
155 server.currentOk = 0;
156 server.currentError = 0;
157 server.currentFatal = 0;
158
159 server.realListen(onStatus, tries + 1, retryTimeoutScale * server.getConfig().getRetryBase());
160 },
161 relativeRetryTimeout);
162 }
163 }
164 }
165 },
167 }
168 }
static State state()
Definition SNodeC.cpp:54
static constexpr int DISABLED
Definition State.h:34
static constexpr int ERROR
Definition State.h:35
static constexpr int FATAL
Definition State.h:36
static constexpr int OK
Definition State.h:33
static constexpr int NO_RETRY
Definition State.h:37
typename SocketAcceptor::SocketAddress SocketAddress
static Timer singleshotTimer(const std::function< void()> &dispatcher, const utils::Timeval &timeout)
Definition Timer.cpp:35
static double getInRange(double ll, double ul)
Definition Random.cpp:32
Definition Timer.h:37

◆ setOnConnect()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function< void(SocketConnection *)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::setOnConnect ( const std::function< void(SocketConnection *)> & onConnect)
inline

Definition at line 190 of file SocketServer.h.

190 {
191 std::function<void(SocketConnection*)> oldOnConnect = this->onConnect;
192
193 this->onConnect = onConnect;
194
195 return oldOnConnect;
196 }

◆ setOnConnected()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function< void(SocketConnection *)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::setOnConnected ( const std::function< void(SocketConnection *)> & onConnected)
inline

Definition at line 198 of file SocketServer.h.

198 {
199 std::function<void(SocketConnection*)> oldOnConnected = this->onConnected;
200
201 this->onConnected = onConnected;
202
203 return oldOnConnected;
204 }

◆ setOnDisconnect()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function< void(SocketConnection *)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::setOnDisconnect ( const std::function< void(SocketConnection *)> & onDisconnect)
inline

Definition at line 206 of file SocketServer.h.

206 {
207 std::function<void(SocketConnection*)> oldOnDisconnect = this->onDisconnect;
208
210
211 return oldOnDisconnect;
212 }

Member Data Documentation

◆ currentError

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::size_t core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::currentError = 0
private

Definition at line 227 of file SocketServer.h.

◆ currentFatal

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::size_t core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::currentFatal = 0
private

Definition at line 228 of file SocketServer.h.

◆ currentOk

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::size_t core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::currentOk = 0
private

Definition at line 226 of file SocketServer.h.

◆ onConnect

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function<void(SocketConnection*)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::onConnect
private

Definition at line 221 of file SocketServer.h.

◆ onConnected

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function<void(SocketConnection*)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::onConnected
private

Definition at line 222 of file SocketServer.h.

◆ onDisconnect

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function<void(SocketConnection*)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::onDisconnect
private

Definition at line 223 of file SocketServer.h.

◆ socketContextFactory

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::shared_ptr<SocketContextFactory> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::socketContextFactory
private

Definition at line 219 of file SocketServer.h.

◆ totalOk

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::size_t core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::totalOk = 0
private

Definition at line 225 of file SocketServer.h.


The documentation for this class was generated from the following file: