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core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args > Class Template Reference

#include <SocketServer.h>

Inheritance diagram for core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >:
Collaboration diagram for core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >:

Public Types

using SocketConnection = typename SocketAcceptor::SocketConnection
 
using SocketAddress = typename SocketAcceptor::SocketAddress
 
- Public Types inherited from core::socket::Socket< SocketAcceptorT::Config >
using Config
 

Public Member Functions

 SocketServer (const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)
 
 SocketServer (const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)
 
 SocketServer (const std::string &name, Args &&... args)
 
 SocketServer (Args &&... args)
 
void listen (const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
 
void listen (const SocketAddress &localAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
 
void listen (const SocketAddress &localAddress, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
 
std::function< void(SocketConnection *)> setOnConnect (const std::function< void(SocketConnection *)> &onConnect)
 
std::function< void(SocketConnection *)> setOnConnected (const std::function< void(SocketConnection *)> &onConnected)
 
std::function< void(SocketConnection *)> setOnDisconnect (const std::function< void(SocketConnection *)> &onDisconnect)
 
std::shared_ptr< SocketContextFactorygetSocketContextFactory ()
 
- Public Member Functions inherited from core::socket::Socket< SocketAcceptorT::Config >
 Socket (const std::string &name)
 
 Socket (const Socket &)=default
 
 Socket (Socket &&) noexcept=delete
 
Socketoperator= (const Socket &)=default
 
Socketoperator= (Socket &&) noexcept=delete
 
virtual ~Socket ()
 
ConfiggetConfig () const
 

Private Types

using SocketAcceptor = SocketAcceptorT
 
using SocketContextFactory = SocketContextFactoryT
 
using Super = core::socket::Socket<typename SocketAcceptor::Config>
 

Private Member Functions

void realListen (const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) const
 

Private Attributes

std::shared_ptr< SocketContextFactorysocketContextFactory
 
std::function< void(SocketConnection *)> onConnect
 
std::function< void(SocketConnection *)> onConnected
 
std::function< void(SocketConnection *)> onDisconnect
 
std::size_t totalOk = 0
 
std::size_t currentOk = 0
 
std::size_t currentError = 0
 
std::size_t currentFatal = 0
 

Additional Inherited Members

- Protected Attributes inherited from core::socket::Socket< SocketAcceptorT::Config >
std::shared_ptr< Configconfig
 

Detailed Description

template<typename SocketAcceptorT, typename SocketContextFactoryT, typename... Args>
requires std::is_base_of_v<core::socket::stream::SocketContextFactory, SocketContextFactoryT>
class core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >

Definition at line 65 of file SocketServer.h.

Member Typedef Documentation

◆ SocketAcceptor

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketAcceptor = SocketAcceptorT
private

Definition at line 67 of file SocketServer.h.

◆ SocketAddress

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketAddress = typename SocketAcceptor::SocketAddress

Definition at line 74 of file SocketServer.h.

◆ SocketConnection

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketConnection = typename SocketAcceptor::SocketConnection

Definition at line 73 of file SocketServer.h.

◆ SocketContextFactory

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketContextFactory = SocketContextFactoryT
private

Definition at line 68 of file SocketServer.h.

◆ Super

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
using core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::Super = core::socket::Socket<typename SocketAcceptor::Config>
private

Definition at line 70 of file SocketServer.h.

Constructor & Destructor Documentation

◆ SocketServer() [1/4]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketServer ( const std::string & name,
const std::function< void(SocketConnection *)> & onConnect,
const std::function< void(SocketConnection *)> & onConnected,
const std::function< void(SocketConnection *)> & onDisconnect,
Args &&... args )
inline

Definition at line 76 of file SocketServer.h.

81 : Super(name)
82 , socketContextFactory(std::make_shared<SocketContextFactory>(std::forward<Args>(args)...))
86 }
std::function< void(SocketConnection *)> onConnect
core::socket::Socket< typename SocketAcceptor::Config > Super
std::function< void(SocketConnection *)> onDisconnect
std::shared_ptr< SocketContextFactory > socketContextFactory
std::function< void(SocketConnection *)> onConnected

◆ SocketServer() [2/4]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketServer ( const std::function< void(SocketConnection *)> & onConnect,
const std::function< void(SocketConnection *)> & onConnected,
const std::function< void(SocketConnection *)> & onDisconnect,
Args &&... args )
inline

Definition at line 88 of file SocketServer.h.

92 : SocketServer("", onConnect, onConnected, onDisconnect, std::forward<Args>(args)...) {
93 }
SocketServer(const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args)

◆ SocketServer() [3/4]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketServer ( const std::string & name,
Args &&... args )
inline

Definition at line 96 of file SocketServer.h.

98 name,
99 [name](SocketConnection* socketConnection) { // onConnect
100 VLOG(2) << name << ": OnConnect";
101
102 VLOG(2) << " Local: " << socketConnection->getLocalAddress().toString();
103 VLOG(2) << " Peer: " << socketConnection->getRemoteAddress().toString();
104 },
105 [name](SocketConnection* socketConnection) { // onConnected
106 VLOG(2) << name << ": OnConnected";
107
108 VLOG(2) << " Local: " << socketConnection->getLocalAddress().toString();
109 VLOG(2) << " Peer: " << socketConnection->getRemoteAddress().toString();
110 },
111 [name](SocketConnection* socketConnection) { // onDisconnect
112 VLOG(2) << name << ": OnDisconnect";
113
114 VLOG(2) << " Local: " << socketConnection->getLocalAddress().toString();
115 VLOG(2) << " Peer: " << socketConnection->getRemoteAddress().toString();
116 },
117 std::forward<Args>(args)...) {
118 }
typename SocketAcceptor::SocketConnection SocketConnection

◆ SocketServer() [4/4]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::SocketServer ( Args &&... args)
inlineexplicit

Definition at line 120 of file SocketServer.h.

121 : SocketServer("", std::forward<Args>(args)...) {
122 }

Member Function Documentation

◆ getSocketContextFactory()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::shared_ptr< SocketContextFactory > core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::getSocketContextFactory ( )
inline

Definition at line 236 of file SocketServer.h.

236 {
238 }

◆ listen() [1/3]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
void core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::listen ( const SocketAddress & localAddress,
const std::function< void(const SocketAddress &, core::socket::State)> & onStatus ) const
inline

Definition at line 197 of file SocketServer.h.

198 {
199 Super::config->Local::setSocketAddress(localAddress);
200
201 listen(onStatus);
202 }
std::shared_ptr< Config > config
Definition Socket.h:72
void listen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const

◆ listen() [2/3]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
void core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::listen ( const SocketAddress & localAddress,
int backlog,
const std::function< void(const SocketAddress &, core::socket::State)> & onStatus ) const
inline

Definition at line 204 of file SocketServer.h.

206 {
207 Super::config->Local::setBacklog(backlog);
208
209 listen(localAddress, onStatus);
210 }

◆ listen() [3/3]

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
void core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::listen ( const std::function< void(const SocketAddress &, core::socket::State)> & onStatus) const
inline

Definition at line 193 of file SocketServer.h.

193 {
194 realListen(onStatus, 0, 1);
195 }
void realListen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) const

◆ realListen()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
void core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::realListen ( const std::function< void(const SocketAddress &, core::socket::State)> & onStatus,
unsigned int tries,
double retryTimeoutScale ) const
inlineprivate

Definition at line 125 of file SocketServer.h.

127 {
129 new SocketAcceptor(
131 onConnect,
134 [server = *this, onStatus, tries, retryTimeoutScale](const SocketAddress& socketAddress,
135 core::socket::State state) mutable {
136 const bool retry = (state & core::socket::State::NO_RETRY) == 0 &&
137 (server.getConfig().getRetryTries() == 0 || tries < server.getConfig().getRetryTries());
138
140 onStatus(socketAddress, state);
141
142 if (retry) {
143 switch (state) {
145 server.currentOk++;
146 [[fallthrough]];
148 break;
150 server.currentError++;
151 break;
153 server.currentFatal++;
154 break;
155 }
156
157 if ((server.currentError > 0 && server.getConfig().getRetry()) ||
158 (server.currentFatal > 0 && server.getConfig().getRetry() && server.getConfig().getRetryOnFatal())) {
159 if (server.totalOk < server.currentError + server.currentFatal) {
160 server.totalOk += server.currentOk;
161
162 double relativeRetryTimeout =
163 server.getConfig().getRetryLimit() > 0
164 ? std::min<double>(server.getConfig().getRetryTimeout() * retryTimeoutScale,
165 server.getConfig().getRetryLimit())
166 : server.getConfig().getRetryTimeout() * retryTimeoutScale;
167 relativeRetryTimeout -= utils::Random::getInRange(-server.getConfig().getRetryJitter(),
168 server.getConfig().getRetryJitter()) *
169 relativeRetryTimeout / 100.;
170
171 LOG(INFO) << server.getConfig().getInstanceName() << ": OnStatus";
172 LOG(INFO) << " retrying in " << relativeRetryTimeout << " seconds";
173
175 [server, onStatus, tries, retryTimeoutScale]() mutable {
176 server.getConfig().Local::renew();
177 server.currentOk = 0;
178 server.currentError = 0;
179 server.currentFatal = 0;
180
181 server.realListen(onStatus, tries + 1, retryTimeoutScale * server.getConfig().getRetryBase());
182 },
183 relativeRetryTimeout);
184 }
185 }
186 }
187 },
189 }
190 }
static State state()
Definition SNodeC.cpp:76
static constexpr int DISABLED
Definition State.h:56
static constexpr int ERROR
Definition State.h:57
static constexpr int FATAL
Definition State.h:58
static constexpr int OK
Definition State.h:55
static constexpr int NO_RETRY
Definition State.h:59
typename SocketAcceptor::SocketAddress SocketAddress
static Timer singleshotTimer(const std::function< void()> &dispatcher, const utils::Timeval &timeout)
Definition Timer.cpp:57
static double getInRange(double ll, double ul)
Definition Random.cpp:52
Definition Timer.h:59

◆ setOnConnect()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function< void(SocketConnection *)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::setOnConnect ( const std::function< void(SocketConnection *)> & onConnect)
inline

Definition at line 212 of file SocketServer.h.

212 {
213 std::function<void(SocketConnection*)> oldOnConnect = this->onConnect;
214
215 this->onConnect = onConnect;
216
217 return oldOnConnect;
218 }

◆ setOnConnected()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function< void(SocketConnection *)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::setOnConnected ( const std::function< void(SocketConnection *)> & onConnected)
inline

Definition at line 220 of file SocketServer.h.

220 {
221 std::function<void(SocketConnection*)> oldOnConnected = this->onConnected;
222
223 this->onConnected = onConnected;
224
225 return oldOnConnected;
226 }

◆ setOnDisconnect()

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function< void(SocketConnection *)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::setOnDisconnect ( const std::function< void(SocketConnection *)> & onDisconnect)
inline

Definition at line 228 of file SocketServer.h.

228 {
229 std::function<void(SocketConnection*)> oldOnDisconnect = this->onDisconnect;
230
232
233 return oldOnDisconnect;
234 }

Member Data Documentation

◆ currentError

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::size_t core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::currentError = 0
private

Definition at line 249 of file SocketServer.h.

◆ currentFatal

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::size_t core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::currentFatal = 0
private

Definition at line 250 of file SocketServer.h.

◆ currentOk

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::size_t core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::currentOk = 0
private

Definition at line 248 of file SocketServer.h.

◆ onConnect

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function<void(SocketConnection*)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::onConnect
private

Definition at line 243 of file SocketServer.h.

◆ onConnected

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function<void(SocketConnection*)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::onConnected
private

Definition at line 244 of file SocketServer.h.

◆ onDisconnect

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::function<void(SocketConnection*)> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::onDisconnect
private

Definition at line 245 of file SocketServer.h.

◆ socketContextFactory

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::shared_ptr<SocketContextFactory> core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::socketContextFactory
private

Definition at line 241 of file SocketServer.h.

◆ totalOk

template<typename SocketAcceptorT , typename SocketContextFactoryT , typename... Args>
std::size_t core::socket::stream::SocketServer< SocketAcceptorT, SocketContextFactoryT, Args >::totalOk = 0
private

Definition at line 247 of file SocketServer.h.


The documentation for this class was generated from the following file: