SNode.C
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PhysicalSocket.hpp
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/*
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* SNode.C - a slim toolkit for network communication
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* Copyright (C) Volker Christian <me@vchrist.at>
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* 2020, 2021, 2022, 2023, 2024, 2025
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#
include
"net/in6/phy/PhysicalSocket.h"
// IWYU pragma: export
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#
ifndef
DOXYGEN_SHOULD_SKIP_THIS
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#
endif
/* DOXYGEN_SHOULD_SKIP_THIS */
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namespace
net::in6::
phy
{
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template
<
template
<
typename
SocketAddress
>
typename
PhysicalPeerSocket
>
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PhysicalSocket
<
PhysicalPeerSocket
>::
PhysicalSocket
(
int
type
,
int
protocol
)
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:
Super
(PF_INET6,
type
,
protocol
) {
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}
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template
<
template
<
typename
SocketAddress
>
typename
PhysicalPeerSocket
>
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PhysicalSocket
<
PhysicalPeerSocket
>::~
PhysicalSocket
() {
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}
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}
// namespace net::in6::phy
net::in6::phy::stream::PhysicalSocketClient
Definition
PhysicalSocketClient.h:34
net::in6::phy::stream::PhysicalSocketClient::PhysicalSocketClient
PhysicalSocketClient(PhysicalSocketClient &&) noexcept=default
net::in6::phy::stream::PhysicalSocketClient::~PhysicalSocketClient
~PhysicalSocketClient() override
Definition
PhysicalSocketClient.cpp:31
net::phy::stream::PhysicalSocketClient
Definition
PhysicalSocketClient.h:32
net::in6::phy::stream
Definition
PhysicalSocket.cpp:28
net::in6::phy
Definition
PhysicalSocket.cpp:29
net
in6
phy
PhysicalSocket.hpp
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