SNode.C
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PhysicalSocketClient.h
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/*
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* SNode.C - a slim toolkit for network communication
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* Copyright (C) Volker Christian <me@vchrist.at>
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* 2020, 2021, 2022, 2023, 2024, 2025
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#
ifndef
NET_IN6_PHY_STREAM_PHYSICALSOCKETCLIENT_H
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#
define
NET_IN6_PHY_STREAM_PHYSICALSOCKETCLIENT_H
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#
include
"net/in6/phy/stream/PhysicalSocket.h"
// IWYU pragma: export
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#
include
"net/phy/stream/PhysicalSocketClient.h"
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// IWYU pragma: no_include "net/in6/phy/stream/PhysicalSocket.hpp"
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#
ifndef
DOXYGEN_SHOULD_SKIP_THIS
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#
endif
/* DOXYGEN_SHOULD_SKIP_THIS */
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namespace
net::in6::
phy
::
stream
{
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class
PhysicalSocketClient
:
public
net
::
in6
::
phy
::
stream
::
PhysicalSocket
<
net
::
phy
::
stream
::
PhysicalSocketClient
> {
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public
:
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using
Super
=
net
::
in6
::
phy
::
stream
::
PhysicalSocket
<
net
::
phy
::
stream
::
PhysicalSocketClient
>;
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using
Super
::
Super
;
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PhysicalSocketClient
(
PhysicalSocketClient
&&)
noexcept
=
default
;
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~
PhysicalSocketClient
()
override
;
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};
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}
// namespace net::in6::phy::stream
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extern
template
class
net
::
phy
::
stream
::
PhysicalSocketClient
<net::in6::SocketAddress>;
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extern
template
class
net::in6::phy::stream::PhysicalSocket<net::phy::stream::PhysicalSocketClient>;
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extern
template
class
net::in6::phy::PhysicalSocket<net::phy::stream::PhysicalSocketClient>;
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#
endif
// NET_IN6_PHY_STREAM_PHYSICALSOCKETCLIENT_H
net::in6::phy::stream::PhysicalSocketClient
Definition
PhysicalSocketClient.h:34
net::in6::phy::stream::PhysicalSocketClient::PhysicalSocketClient
PhysicalSocketClient(PhysicalSocketClient &&) noexcept=default
net::in6::phy::stream::PhysicalSocketClient::~PhysicalSocketClient
~PhysicalSocketClient() override
Definition
PhysicalSocketClient.cpp:31
net::phy::stream::PhysicalSocketClient
Definition
PhysicalSocketClient.h:32
net::in6::phy::stream
Definition
PhysicalSocket.cpp:28
net::in6::phy
Definition
PhysicalSocket.cpp:29
net
in6
phy
stream
PhysicalSocketClient.h
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