SNode.C
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PhysicalSocketServer.h
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1/*
2 * SNode.C - a slim toolkit for network communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20#ifndef NET_IN6_PHY_STREAM_PHYSICALSOCKETSERVER_H
21#define NET_IN6_PHY_STREAM_PHYSICALSOCKETSERVER_H
22
23#include "net/in6/phy/stream/PhysicalSocket.h" // IWYU pragma: export
24#include "net/phy/stream/PhysicalSocketServer.h"
25
26// IWYU pragma: no_include "net/in6/phy/stream/PhysicalSocket.hpp"
27
28#ifndef DOXYGEN_SHOULD_SKIP_THIS
29
30#endif /* DOXYGEN_SHOULD_SKIP_THIS */
31
32namespace net::in6::phy::stream {
33
43
44} // namespace net::in6::phy::stream
45
46extern template class net::phy::stream::PhysicalSocketServer<net::in6::SocketAddress>;
47extern template class net::in6::phy::stream::PhysicalSocket<net::phy::stream::PhysicalSocketServer>;
48extern template class net::in6::phy::PhysicalSocket<net::phy::stream::PhysicalSocketServer>;
49
50#endif // NET_IN6_PHY_STREAM_PHYSICALSOCKETSERVER_H
#define APPLICATION(req, res)
Definition Router.h:45
static void init(int argc, char *argv[])
Definition WebApp.cpp:34
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
Definition WebApp.cpp:38
PhysicalSocketServer(PhysicalSocketServer &&) noexcept=default
void listen(const std::string &ipOrHostname, uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(uint16_t port, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void listen(const std::string &ipOrHostname, uint16_t port, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
int main(int argc, char *argv[])
Router getRouter(const std::string &webRoot)