SNode.C
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SocketServer.h
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1/*
2 * SNode.C - A Slim Toolkit for Network Communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20/*
21 * MIT License
22 *
23 * Permission is hereby granted, free of charge, to any person obtaining a copy
24 * of this software and associated documentation files (the "Software"), to deal
25 * in the Software without restriction, including without limitation the rights
26 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
27 * copies of the Software, and to permit persons to whom the Software is
28 * furnished to do so, subject to the following conditions:
29 *
30 * The above copyright notice and this permission notice shall be included in
31 * all copies or substantial portions of the Software.
32 *
33 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
34 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
35 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
36 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
37 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
38 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
39 * THE SOFTWARE.
40 */
41
42#ifndef NET_IN6_STREAM_LEGACY_SOCKETSERVER_H
43#define NET_IN6_STREAM_LEGACY_SOCKETSERVER_H
44
45// IWYU pragma: always_keep
46
47#include "core/socket/stream/legacy/SocketAcceptor.h"
48#include "core/socket/stream/legacy/SocketConnection.h" // IWYU pragma: export
49#include "net/in6/stream/SocketServer.h" // IWYU pragma: export
50#include "net/in6/stream/legacy/config/ConfigSocketServer.h" // IWYU pragma: export
51
52// IWYU pragma: no_include "core/socket/stream/SocketAcceptor.hpp"
53// IWYU pragma: no_include "core/socket/stream/legacy/SocketConnection.hpp"
54// IWYU pragma: no_include "core/socket/stream/SocketConnection.hpp"
55
56#ifndef DOXYGEN_SHOULD_SKIP_THIS
57
58#include <string>
59#include <tuple>
60#include <utility>
61#include <variant>
62
63#endif // DOXYGEN_SHOULD_SKIP_THIS
64
65namespace net::in6::stream::legacy {
66
67 template <typename SocketContextFactoryT, typename... Args>
68 using SocketServer = net::in6::stream::SocketServer<core::socket::stream::legacy::SocketAcceptor,
69 net::in6::stream::legacy::config::ConfigSocketServer,
70 SocketContextFactoryT,
71 Args...>;
72
73 template <typename SocketContextFactory, typename... SocketContextFactoryArgs>
74 SocketServer<SocketContextFactory, SocketContextFactoryArgs...>
75 Server(const std::string& instanceName,
76 const std::function<void(typename SocketServer<SocketContextFactory, SocketContextFactoryArgs...>::Config&)>& configurator,
77 SocketContextFactoryArgs&&... socketContextFactoryArgs) {
78 return core::socket::stream::Server<SocketServer<SocketContextFactory, SocketContextFactoryArgs...>>(
79 instanceName, configurator, std::forward<SocketContextFactoryArgs>(socketContextFactoryArgs)...);
80 }
81
82 template <typename SocketContextFactory,
83 typename... SocketContextFactoryArgs,
84 typename = std::enable_if_t<not std::is_invocable_v<std::tuple_element_t<0, std::tuple<SocketContextFactoryArgs...>>,
85 typename SocketServer<SocketContextFactory>::Config&>>>
86 SocketServer<SocketContextFactory, SocketContextFactoryArgs...> Server(const std::string& instanceName,
87 SocketContextFactoryArgs&&... socketContextFactoryArgs) {
88 return core::socket::stream::Server<SocketServer<SocketContextFactory, SocketContextFactoryArgs...>>(
89 instanceName, std::forward<SocketContextFactoryArgs>(socketContextFactoryArgs)...);
90 }
91
92} // namespace net::in6::stream::legacy
93
94extern template class core::socket::Socket<net::in6::stream::legacy::config::ConfigSocketServer>;
95extern template class core::socket::stream::legacy::SocketAcceptor<net::in6::phy::stream::PhysicalSocketServer,
96 net::in6::stream::legacy::config::ConfigSocketServer>;
97extern template class core::socket::stream::legacy::SocketConnection<net::in6::phy::stream::PhysicalSocketServer>;
98extern template class core::socket::stream::SocketConnectionT<net::in6::phy::stream::PhysicalSocketServer, // to superclass
99 core::socket::stream::legacy::SocketReader,
100 core::socket::stream::legacy::SocketWriter>;
101
102#endif // NET_IN6_STREAM_LEGACY_SOCKETSERVER_H
#define APPLICATION(req, res)
Definition Router.h:68
Config & getConfig() const
Definition Socket.hpp:60
static constexpr int DISABLED
Definition State.h:56
static constexpr int ERROR
Definition State.h:57
std::string what() const
Definition State.cpp:114
static constexpr int FATAL
Definition State.h:58
static constexpr int OK
Definition State.h:55
void send(const std::string &chunk)
Definition Response.cpp:165
Response & status(int status)
Definition Response.cpp:113
WebAppT(const std::string &name)
Definition WebAppT.h:76
static void init(int argc, char *argv[])
Definition WebApp.cpp:56
static int start(const utils::Timeval &timeOut={LONG_MAX, 0})
Definition WebApp.cpp:60
friend class BasicAuthentication & BasicAuthentication(const std::string &userName, const std::string &password, const std::string &realm)
const std::string & getInstanceName() const
std::string toString(bool expanded=true) const override
void listen(uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
int main(int argc, char *argv[])
SocketServer< SocketContextFactory, SocketContextFactoryArgs... > Server(const std::string &instanceName, SocketContextFactoryArgs &&... socketContextFactoryArgs)
SocketServer< SocketContextFactory, SocketContextFactoryArgs... > Server(const std::string &instanceName, const std::function< void(typename SocketServer< SocketContextFactory, SocketContextFactoryArgs... >::Config &)> &configurator, SocketContextFactoryArgs &&... socketContextFactoryArgs)
Router getRouter(const std::string &webRoot)