2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
20#ifndef NET_CONFIG_CONFIGSECTION_H
21#define NET_CONFIG_CONFIGSECTION_H
27#ifndef DOXYGEN_SHOULD_SKIP_THIS
45 ConfigSection(ConfigInstance* instance,
const std::string& name,
const std::string& description);
47 ConfigSection(
const ConfigSection&) =
delete;
48 ConfigSection(ConfigSection&&) =
delete;
50 ConfigSection& operator=(
const ConfigSection&) =
delete;
51 ConfigSection& operator=(ConfigSection&&) =
delete;
53 CLI::Option* addOption(
const std::string& name,
const std::string& description);
55 CLI::Option* addOption(
const std::string& name,
const std::string& description,
const std::string& typeName);
57 CLI::Option* addOption(
const std::string& name,
58 const std::string& description,
59 const std::string& typeName,
60 const CLI::Validator& additionalValidator);
62 template <
typename ValueTypeT>
64 addOption(
const std::string& name,
const std::string& description,
const std::string& typeName, ValueTypeT defaultValue);
66 template <
typename ValueTypeT>
68 const std::string& description,
69 const std::string& typeName,
70 ValueTypeT defaultValue,
71 const CLI::Validator& additionalValidator);
73 CLI::Option* addFlag(
const std::string& name,
const std::string& description,
const std::string& typeName);
75 CLI::Option* addFlag(
const std::string& name,
76 const std::string& description,
77 const std::string& typeName,
78 const CLI::Validator& additionalValidator);
80 template <
typename ValueTypeT>
81 CLI::Option*
addFlag(
const std::string& name,
const std::string& description,
const std::string& typeName, ValueTypeT defaultValue);
83 template <
typename ValueTypeT>
85 const std::string& description,
86 const std::string& typeName,
87 ValueTypeT defaultValue,
88 const CLI::Validator& additionalValidator);
90 CLI::Option* addFlagFunction(
const std::string& name,
91 const std::function<
void()>& callback,
92 const std::string& description,
93 const std::string& typeName,
94 const std::string& defaultValue);
96 CLI::Option* addFlagFunction(
const std::string& name,
97 const std::function<
void()>& callback,
98 const std::string& description,
99 const std::string& typeName,
100 const std::string& defaultValue,
101 const CLI::Validator& validator);
103 void required(
CLI::Option* opt,
bool req =
true);
105 bool required()
const;
108 CLI::App* section =
nullptr;
111 ConfigInstance* instance =
nullptr;
113 uint8_t requiredCount = 0;
Socket & operator=(Socket &&) noexcept=delete
Socket & operator=(const Socket &)=default
Socket(const Socket &)=default
Config & getConfig() const
std::shared_ptr< Config > config
Socket(Socket &&) noexcept=delete
Socket(const std::string &name)
SocketAddress localAddress
SocketAddress remoteAddress
void unobservedEvent() final
void onReadError(int errnum)
void shutdownRead() final
void onReceivedFromPeer(std::size_t available) final
void onWriteError(int errnum)
void setTimeout(const utils::Timeval &timeout) final
std::size_t readFromPeer(char *chunk, std::size_t chunkLen) final
bool onSignal(int signum) final
const SocketAddress & getRemoteAddress() const final
PhysicalSocket physicalSocket
SocketConnectionT(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void()> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
void doWriteShutdown(const std::function< void()> &onShutdown) override
bool streamToPeer(core::pipe::Source *source) final
SocketConnectionT()=delete
void shutdownWrite(bool forceClose) final
void sendToPeer(const char *chunk, std::size_t chunkLen) final
std::function< void()> onDisconnect
const SocketAddress & getLocalAddress() const final
void writeTimeout() final
~SocketConnectionT() override
std::string connectionName
virtual void shutdownRead()=0
const std::string & getConfiguredServer() const
virtual void sendToPeer(const char *chunk, std::size_t chunkLen)=0
core::socket::stream::SocketContext * newSocketContext
core::socket::stream::SocketContext * socketContext
void connectSocketContext(const std::shared_ptr< SocketContextFactory > &socketContextFactory)
void switchSocketContext(SocketContext *newSocketContext)
virtual const core::socket::SocketAddress & getLocalAddress() const =0
virtual ~SocketConnection()
virtual void setTimeout(const utils::Timeval &timeout)=0
void disconnectCurrentSocketContext()
void sentToPeer(const std::vector< uint8_t > &data)
const std::string & getConnectionName() const
void setSocketContext(SocketContext *socketContext)
std::string configuredServer
virtual const core::socket::SocketAddress & getRemoteAddress() const =0
virtual int getFd() const =0
virtual void streamEof()=0
void sendToPeer(const std::string &data)
virtual void shutdownWrite(bool forceClose)=0
virtual std::size_t readFromPeer(char *chunk, std::size_t chunkLen)=0
SocketConnection(const std::string &instanceName, int fd, const std::string &configuredServer)
virtual bool streamToPeer(core::pipe::Source *source)=0
const std::string & getInstanceName() const
SocketAddress remoteAddress
virtual void useNextSocketAddress()=0
void connectTimeout() final
SocketConnector(const SocketConnector &socketConnector)
std::function< void(const SocketAddress &, core::socket::State)> onStatus
std::function< void(SocketConnection *)> onConnected
PhysicalClientSocket physicalClientSocket
std::shared_ptr< Config > config
std::shared_ptr< core::socket::stream::SocketContextFactory > socketContextFactory
std::function< void(SocketConnection *)> onDisconnect
std::function< void(SocketConnection *)> onConnect
void unobservedEvent() final
void connectEvent() final
SocketConnector(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
~SocketConnector() override
SocketConnection(const std::string &instanceName, PhysicalSocket &&physicalSocket, const std::function< void(SocketConnection *)> &onDisconnect, const std::string &configuredServer, const SocketAddress &localAddress, const SocketAddress &remoteAddress, const utils::Timeval &readTimeout, const utils::Timeval &writeTimeout, std::size_t readBlockSize, std::size_t writeBlockSize, const utils::Timeval &terminateTimeout)
SocketConnector(const std::shared_ptr< core::socket::stream::SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, const std::shared_ptr< Config > &config)
SocketConnector(const SocketConnector &socketConnector)
void useNextSocketAddress() override
CLI::Option * addFlag(const std::string &name, const std::string &description, const std::string &typeName, ValueType defaultValue)
CLI::Option * addFlag(const std::string &name, const std::string &description, const std::string &typeName, ValueType defaultValue, const CLI::Validator &additionalValidator)
CLI::Option * addOption(const std::string &name, const std::string &description, const std::string &typeName, ValueType defaultValue)
CLI::Option * addOption(const std::string &name, const std::string &description, const std::string &typeName, ValueType defaultValue, const CLI::Validator &additionalValidator)
SocketAddress & setPort(uint16_t port)
SocketAddress(const std::string &ipOrHostname, uint16_t port)
SocketAddress & setHost(const std::string &ipOrHostname)
SocketAddress(uint16_t port)
SocketAddress(const std::string &ipOrHostname)
std::string getHost() const
std::string getCanonName() const
std::shared_ptr< SocketAddrInfo > socketAddrInfo
SocketAddress(const SockAddr &sockAddr, SockLen sockAddrLen, bool numeric=true)
std::string toString(bool expanded=true) const override
void init(const Hints &hints={.aiFlags=0,.aiSockType=0,.aiProtocol=0})
~PhysicalSocket() override
PhysicalSocket(PhysicalSocket &&) noexcept=default
PhysicalSocket(int type, int protocol)
PhysicalSocketClient(PhysicalSocketClient &&) noexcept=default
~PhysicalSocketClient() override
~PhysicalSocket() override
PhysicalSocket(PhysicalSocket &&) noexcept=default
void connect(const std::string &ipOrHostname, uint16_t port, const std::string &bindHost, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void connect(const std::string &ipOrHostname, uint16_t port, const std::string &bindHost, uint16_t bindPort, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void connect(const std::string &ipOrHostname, uint16_t port, uint16_t bindPort, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
void connect(const std::string &ipOrHostname, uint16_t port, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const
~ConfigSocketClient() override
ConfigSocketClient(const std::string &name)
int getPeerName(typename SocketAddress::SockAddr &remoteSockAddr, typename SocketAddress::SockLen &remoteSockAddrLen)
PhysicalSocket(const PhysicalSocket &)=delete
PhysicalSocket(int domain, int type, int protocol)
int setSockopt(int level, int optname, const void *optval, typename SocketAddress::SockLen optlen) const
int getSockError(int &cErrno) const
PhysicalSocket(PhysicalSocket &&physicalSocket) noexcept=default
PhysicalSocket & operator=(PhysicalSocket &)=delete
PhysicalSocket & operator=(const PhysicalSocket &)=delete
~PhysicalSocket() override
int open(const std::map< int, const PhysicalSocketOption > &socketOptions, Flags flags)
PhysicalSocket(PhysicalSocket &)=delete
int bind(SocketAddress &bindAddress)
PhysicalSocket & operator=(PhysicalSocket &&) noexcept=default
PhysicalSocket(int fd, const SocketAddress &bindAddress)
int getSockName(typename SocketAddress::SockAddr &localSockAddr, typename SocketAddress::SockLen &localSockAddrLen)
SocketAddress bindAddress
SocketAddress getBindAddress() const
int getSockopt(int level, int optname, void *optval, typename SocketAddress::SockLen *optlen) const
int connect(SocketAddress &remoteAddress)
static bool connectInProgress(int cErrno)
int main(int argc, char *argv[])