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| void | listen (const std::string &sunPath, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | 
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| void | listen (const std::string &sunPath, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | 
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|  | SocketServer (const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args) | 
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|  | SocketServer (const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args) | 
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|  | SocketServer (const std::string &name, Args &&... args) | 
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|  | SocketServer (Args &&... args) | 
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| void | listen (const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | 
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| void | listen (const SocketAddress &localAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | 
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| void | listen (const SocketAddress &localAddress, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | 
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| std::function< void(SocketConnection *)> & | getOnConnect () | 
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| std::function< void(SocketConnection *)> | setOnConnect (const std::function< void(SocketConnection *)> &onConnect, bool initialize=false) | 
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| std::function< void(SocketConnection *)> & | getOnConnected () | 
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| std::function< void(SocketConnection *)> | setOnConnected (const std::function< void(SocketConnection *)> &onConnected, bool initialize=false) | 
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| std::function< void(SocketConnection *)> & | getOnDisconnect () | 
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| std::function< void(SocketConnection *)> | setOnDisconnect (const std::function< void(SocketConnection *)> &onDisconnect, bool initialize=false) | 
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| std::shared_ptr< SocketContextFactory > | getSocketContextFactory () | 
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|  | Socket (const std::string &name) | 
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|  | Socket (const std::shared_ptr< Config > &config) | 
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|  | Socket (Socket &&) noexcept=delete | 
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| Socket & | operator= (Socket &&) noexcept=delete | 
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| virtual | ~Socket () | 
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| Config & | getConfig () const | 
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template<template< typename PhysicalSocketServer, typename ConfigSocketServer > typename SocketAcceptorT, typename ConfigSocketServerT, typename SocketContextFactoryT, typename... Args>
class net::un::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args >
Definition at line 62 of file SocketServer.h.