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net::un::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args > Member List

This is the complete list of members for net::un::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args >, including all inherited members.

Config typedefcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >
configcore::socket::Socket< SocketAcceptorT::Config >protected
getConfig() constcore::socket::Socket< SocketAcceptorT::Config >
getOnConnect() constcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inline
getOnConnected() constcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inline
getOnDisconnect() constcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inline
getSocketContextFactory() constcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inline
listen(const std::string &sunPath, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) constnet::un::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args >inline
listen(const std::string &sunPath, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) constnet::un::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args >inline
core::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >::listen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) constcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inline
operator=(const Socket &)=defaultcore::socket::Socket< SocketAcceptorT::Config >protected
realListen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) constcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inlineprivate
setOnConnect(const std::function< void(SocketConnection *)> &onConnect, bool initialize=false) constcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inline
setOnConnected(const std::function< void(SocketConnection *)> &onConnected, bool initialize=false) constcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inline
setOnDisconnect(const std::function< void(SocketConnection *)> &onDisconnect, bool initialize=false)core::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inline
sharedContextcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >private
Socket(const std::string &name)core::socket::Socket< SocketAcceptorT::Config >explicit
SocketAcceptor typedefcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >private
SocketAddress typedefcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >
SocketConnection typedefcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >
SocketContextFactory typedefcore::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >private
SocketServer(const std::shared_ptr< Config > &config, const std::shared_ptr< SocketContextFactory > &socketContextFactory, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect)core::socket::stream::SocketServer< SocketAcceptorT< net::un::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >inlineprivate
Super typedefnet::un::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args >private
~Socket()core::socket::Socket< SocketAcceptorT::Config >virtual