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| void | connect (const std::string &btAddress, uint8_t channel, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const |
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| void | connect (const std::string &btAddress, uint8_t channel, const std::string &bindBtAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const |
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| void | connect (const std::string &btAddress, uint8_t channel, uint8_t bindChannel, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const |
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| void | connect (const std::string &btAddress, uint8_t channel, const std::string &bindBtAddress, uint8_t bindChannel, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const |
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| | SocketClient (const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args) |
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| | SocketClient (const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args) |
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| | SocketClient (const std::string &name, Args &&... args) |
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| | SocketClient (Args &&... args) |
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| void | connect (const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const |
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| void | connect (const SocketAddress &remoteAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const |
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| void | connect (const SocketAddress &remoteAddress, const SocketAddress &localAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const |
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| std::function< void(SocketConnection *)> & | getOnConnect () |
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| std::function< void(SocketConnection *)> | setOnConnect (const std::function< void(SocketConnection *)> &onConnect, bool initialize=false) |
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| std::function< void(SocketConnection *)> & | getOnConnected () |
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| std::function< void(SocketConnection *)> | setOnConnected (const std::function< void(SocketConnection *)> &onConnected, bool initialize=false) |
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| std::function< void(SocketConnection *)> & | getOnDisconnect () |
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| std::function< void(SocketConnection *)> | setOnDisconnect (const std::function< void(SocketConnection *)> &onDisconnect, bool initialize=false) |
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| std::shared_ptr< SocketContextFactory > | getSocketContextFactory () const |
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| | Socket (const std::string &name) |
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| | Socket (const std::shared_ptr< Config > &config) |
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| | Socket (Socket &&) noexcept=delete |
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| Socket & | operator= (Socket &&) noexcept=delete |
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| virtual | ~Socket () |
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| Config & | getConfig () const |
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template<template< typename PhysicalSocketClient, typename ConfigSocketClientT > typename SocketConnectorT, typename ConfigSocketClientT, typename SocketContextFactoryT, typename... Args>
class net::rc::stream::SocketClient< SocketConnectorT, ConfigSocketClientT, SocketContextFactoryT, Args >
Definition at line 62 of file SocketClient.h.