Config typedef | core::socket::Socket< SocketAcceptorT::Config > | |
config | core::socket::Socket< SocketAcceptorT::Config > | protected |
currentError | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
currentFatal | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
currentOk | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
getConfig() const | core::socket::Socket< SocketAcceptorT::Config > | |
getSocketContextFactory() | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
listen(uint8_t channel, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | net::rc::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args > | inline |
listen(uint8_t channel, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | net::rc::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args > | inline |
listen(const std::string &btAddress, uint8_t channel, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | net::rc::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args > | inline |
listen(const std::string &btAddress, uint8_t channel, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | net::rc::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args > | inline |
core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >::listen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >::listen(const SocketAddress &localAddress, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... >::listen(const SocketAddress &localAddress, int backlog, const std::function< void(const SocketAddress &, core::socket::State)> &onStatus) const | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
onConnect | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
onConnected | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
onDisconnect | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
operator=(const Socket &)=default | core::socket::Socket< SocketAcceptorT::Config > | |
operator=(Socket &&) noexcept=delete | core::socket::Socket< SocketAcceptorT::Config > | |
realListen(const std::function< void(const SocketAddress &, core::socket::State)> &onStatus, unsigned int tries, double retryTimeoutScale) const | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inlineprivate |
setOnConnect(const std::function< void(SocketConnection *)> &onConnect) | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
setOnConnected(const std::function< void(SocketConnection *)> &onConnected) | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
setOnDisconnect(const std::function< void(SocketConnection *)> &onDisconnect) | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
Socket(const std::string &name) | core::socket::Socket< SocketAcceptorT::Config > | explicit |
Socket(const Socket &)=default | core::socket::Socket< SocketAcceptorT::Config > | |
Socket(Socket &&) noexcept=delete | core::socket::Socket< SocketAcceptorT::Config > | |
SocketAcceptor typedef | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
SocketAddress typedef | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | |
SocketConnection typedef | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | |
SocketContextFactory typedef | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
socketContextFactory | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
SocketServer(const std::string &name, const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args) | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
SocketServer(const std::function< void(SocketConnection *)> &onConnect, const std::function< void(SocketConnection *)> &onConnected, const std::function< void(SocketConnection *)> &onDisconnect, Args &&... args) | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
SocketServer(const std::string &name, Args &&... args) | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inline |
SocketServer(Args &&... args) | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | inlineexplicit |
Super typedef | net::rc::stream::SocketServer< SocketAcceptorT, ConfigSocketServerT, SocketContextFactoryT, Args > | private |
totalOk | core::socket::stream::SocketServer< SocketAcceptorT< net::rc::phy::stream::PhysicalSocketServer, ConfigSocketServerT >, SocketContextFactoryT, Args... > | private |
~Socket() | core::socket::Socket< SocketAcceptorT::Config > | virtual |