SNode.C
Loading...
Searching...
No Matches
EchoSocketContext.cpp
Go to the documentation of this file.
1
/*
2
* SNode.C - a slim toolkit for network communication
3
* Copyright (C) Volker Christian <me@vchrist.at>
4
* 2020, 2021, 2022, 2023, 2024, 2025
5
*
6
* This program is free software: you can redistribute it and/or modify
7
* it under the terms of the GNU Lesser General Public License as published
8
* by the Free Software Foundation, either version 3 of the License, or
9
* (at your option) any later version.
10
*
11
* This program is distributed in the hope that it will be useful,
12
* but WITHOUT ANY WARRANTY; without even the implied warranty of
13
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14
* GNU Lesser General Public License for more details.
15
*
16
* You should have received a copy of the GNU Lesser General Public License
17
* along with this program. If not, see <http://www.gnu.org/licenses/>.
18
*/
19
20
#
include
"EchoSocketContext.h"
21
22
#
ifndef
DOXYGEN_SHOULD_SKIP_THIS
23
24
#
include
"log/Logger.h"
25
26
#
include
<
string
>
27
28
#
endif
/* DOXYGEN_SHOULD_SKIP_THIS */
29
30
namespace
apps::echo::model {
31
32
EchoSocketContext::EchoSocketContext(core::socket::stream::SocketConnection* socketConnection, Role role)
33
: core::socket::stream::SocketContext(socketConnection)
34
, role(role) {
35
}
36
37
void
EchoSocketContext::onConnected() {
38
VLOG(1) <<
"Echo connected"
;
39
40
if
(role == Role::CLIENT) {
41
sendToPeer(
"Hello peer! Nice to see you!!!"
);
42
}
43
}
44
45
void
EchoSocketContext::onDisconnected() {
46
VLOG(1) <<
"Echo disconnected"
;
47
}
48
49
bool
EchoSocketContext::onSignal([[maybe_unused]]
int
signum) {
50
return
true
;
51
}
52
53
std::size_t EchoSocketContext::onReceivedFromPeer() {
54
char
chunk[4096];
55
56
const
std::size_t chunklen = readFromPeer(chunk, 4096);
57
58
if
(chunklen > 0) {
59
VLOG(1) <<
"Data to reflect: "
<< std::string(chunk, chunklen);
60
sendToPeer(chunk, chunklen);
61
}
62
63
return
chunklen;
64
}
65
66
core::socket::stream::SocketContext* EchoServerSocketContextFactory::create(core::socket::stream::SocketConnection* socketConnection) {
67
return
new
EchoSocketContext(socketConnection, EchoSocketContext::Role::SERVER);
68
}
69
70
core::socket::stream::SocketContext* EchoClientSocketContextFactory::create(core::socket::stream::SocketConnection* socketConnection) {
71
return
new
EchoSocketContext(socketConnection, EchoSocketContext::Role::CLIENT);
72
}
73
74
}
// namespace apps::echo::model
apps
echo
model
EchoSocketContext.cpp
Generated on Mon Feb 10 2025 20:20:32 for SNode.C by
1.11.0