SNode.C
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PhysicalSocketServer.hpp
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/*
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* SNode.C - a slim toolkit for network communication
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* Copyright (C) Volker Christian <me@vchrist.at>
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* 2020, 2021, 2022, 2023, 2024, 2025
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published
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* by the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#
include
"net/phy/stream/PhysicalSocketServer.h"
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#
ifndef
DOXYGEN_SHOULD_SKIP_THIS
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#
include
"core/system/socket.h"
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#
endif
/* DOXYGEN_SHOULD_SKIP_THIS */
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namespace
net::
phy
::
stream
{
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template
<
typename
SocketAddress>
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int
PhysicalSocketServer<SocketAddress>::listen(
int
backlog) {
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return
core::system::listen(Super::getFd(), backlog);
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}
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template
<
typename
SocketAddress>
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int
PhysicalSocketServer<SocketAddress>::accept() {
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return
core::system::accept(Super::getFd(),
nullptr
,
nullptr
);
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}
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template
<
typename
SocketAddress>
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int
PhysicalSocketServer<SocketAddress>::accept4(
int
flags) {
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return
core::system::accept4(Super::getFd(),
nullptr
,
nullptr
, flags);
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}
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}
// namespace net::phy::stream
net::in::phy::stream::PhysicalSocketServer
Definition
PhysicalSocketServer.h:34
net::in::phy::stream::PhysicalSocketServer::~PhysicalSocketServer
~PhysicalSocketServer() override
Definition
PhysicalSocketServer.cpp:31
net::in::phy::stream
Definition
PhysicalSocket.cpp:28
net::in::phy
Definition
PhysicalSocket.cpp:29
net::phy::stream
Definition
PhysicalSocket.hpp:26
net::phy
Definition
PhysicalSocket.hpp:29
net
phy
stream
PhysicalSocketServer.hpp
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