SNode.C
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PhysicalSocketServer.hpp
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1/*
2 * SNode.C - a slim toolkit for network communication
3 * Copyright (C) Volker Christian <me@vchrist.at>
4 * 2020, 2021, 2022, 2023, 2024, 2025
5 *
6 * This program is free software: you can redistribute it and/or modify
7 * it under the terms of the GNU Lesser General Public License as published
8 * by the Free Software Foundation, either version 3 of the License, or
9 * (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public License
17 * along with this program. If not, see <http://www.gnu.org/licenses/>.
18 */
19
20#include "net/phy/stream/PhysicalSocketServer.h"
21
22#ifndef DOXYGEN_SHOULD_SKIP_THIS
23
24#include "core/system/socket.h"
25
26#endif /* DOXYGEN_SHOULD_SKIP_THIS */
27
28namespace net::phy::stream {
29
30 template <typename SocketAddress>
31 int PhysicalSocketServer<SocketAddress>::listen(int backlog) {
32 return core::system::listen(Super::getFd(), backlog);
33 }
34
35 template <typename SocketAddress>
36 int PhysicalSocketServer<SocketAddress>::accept() {
37 return core::system::accept(Super::getFd(), nullptr, nullptr);
38 }
39
40 template <typename SocketAddress>
41 int PhysicalSocketServer<SocketAddress>::accept4(int flags) {
42 return core::system::accept4(Super::getFd(), nullptr, nullptr, flags);
43 }
44
45} // namespace net::phy::stream